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Paper/Spigot-Server-Patches/0042-Add-PlayerInitialSpawnEvent.patch
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00

33 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
This is a duplicate API from spigot, so use our duplicate subclass and
improve setPosition to use raw
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 945d9c91bd967180a9fdacf75b66ca5a21c08a3a..8e9f9605d575e97b17fde3b76e98d41b30a81c49 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -143,7 +143,7 @@ public abstract class PlayerList {
// Spigot start - spawn location event
Player bukkitPlayer = entityplayer.getBukkitEntity();
- PlayerSpawnLocationEvent ev = new PlayerSpawnLocationEvent(bukkitPlayer, bukkitPlayer.getLocation());
+ PlayerSpawnLocationEvent ev = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(bukkitPlayer, bukkitPlayer.getLocation()); // Paper use our duplicate event
Bukkit.getPluginManager().callEvent(ev);
Location loc = ev.getSpawnLocation();
@@ -151,7 +151,7 @@ public abstract class PlayerList {
entityplayer.spawnIn(worldserver1);
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
- entityplayer.setPosition(loc.getX(), loc.getY(), loc.getZ());
+ entityplayer.setPositionRaw(loc.getX(), loc.getY(), loc.getZ()); // Paper - set raw so we aren't fully joined to the world (not added to chunk or world)
entityplayer.setYawPitch(loc.getYaw(), loc.getPitch());
// Spigot end