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Paper/patches/api/0225-Add-LivingEntity-clearActiveItem.patch
2023-04-04 11:47:16 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index f686a92ec450c2fdf0c94ebdbab1d94af7c342d1..511a48df780364d054858079273fe408aa0bc749 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -918,6 +918,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
org.bukkit.inventory.ItemStack getActiveItem();
+ // Paper start
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+ // Paper end
+
/**
* Get's remaining time a player needs to keep hands raised with an item to finish using it.
* @return Remaining ticks to use the item