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Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
20 Zeilen
1.3 KiB
Diff
20 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Wed, 30 Sep 2020 22:49:14 +0200
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Subject: [PATCH] Toggle for removing existing dragon
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diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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index f615b7f43f1444cf1e34b92cb0c05242a5dc26fd..c4555320d1f283a41c47d08d68c2633717f6fda8 100644
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--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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@@ -209,7 +209,7 @@ public class EndDragonFight {
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this.dragonUUID = entityenderdragon.getUUID();
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EndDragonFight.LOGGER.info("Found that there's a dragon still alive ({})", entityenderdragon);
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this.dragonKilled = false;
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- if (!flag) {
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+ if (!flag && this.level.paperConfig().entities.behavior.shouldRemoveDragon) { // Paper - Toggle for removing existing dragon
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EndDragonFight.LOGGER.info("But we didn't have a portal, let's remove it.");
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entityenderdragon.discard(null); // CraftBukkit - add Bukkit remove cause
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this.dragonUUID = null;
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