Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
d454bbd5e1
This patch replaces the vanilla collision code for both block and entity collisions with faster implementations by JellySquid, used originally in her Lithium mod. Optimizes Full Block voxel collisions, and removes streams from Entity collisions Original code by JellySquid, licensed under GNU Lesser General Public License v3.0 you can find the original code on https://github.com/jellysquid3/lithium-fabric/tree/1.15.x/fabric (Yarn mappings) Ported by Co-authored-by: Zoutelande <54509836+Zoutelande@users.noreply.github.com> Touched up by Aikar to keep previous paper optimizations
31 Zeilen
1.4 KiB
Diff
31 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: GreenMeanie <GreenMeanieMC@gmail.com>
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Date: Sat, 20 Oct 2018 22:34:02 -0400
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Subject: [PATCH] Reset players airTicks on respawn
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 4609e402b419ed21e17ad34d02dca55b47c1c95e..ce0eadbae95a9f6b4e5a46a9d0ee1ccf69c6779a 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2332,6 +2332,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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+ public int getMaxAirTicks() { return bw(); } // Paper - OBFHELPER
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public int bw() {
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return 300;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index bc62a9f08e9eb39dc20a69f397bc74eab13031a9..cf71ad016a028a539e3d7155ad44408ac851473e 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -1862,6 +1862,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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this.setHealth(this.getMaxHealth());
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+ this.setAirTicks(this.getMaxAirTicks()); // Paper
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this.fireTicks = 0;
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this.fallDistance = 0;
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this.foodData = new FoodMetaData(this);
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