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Paper/patches/server/0120-Prevent-Pathfinding-out-of-World-Border.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

28 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Dec 2016 23:07:42 -0500
Subject: [PATCH] Prevent Pathfinding out of World Border
This prevents Entities from trying to run outside of the World Border
TODO: This doesn't prevent the pathfinder from using blocks outside the world border as nodes. We can fix this
by adding code to all overrides in:
NodeEvaluator:
public abstract BlockPathTypes getBlockPathType(BlockGetter world, int x, int y, int z);
to return BLOCKED if it is outside the world border.
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index ff1e04e5e3b8099b0b71eda1c0de864c809c5029..649c2fdba307d986d13916bf90e311c862ccefc1 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -157,7 +157,7 @@ public abstract class PathNavigation {
// Paper start - Pathfind event
boolean copiedSet = false;
for (BlockPos possibleTarget : positions) {
- if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(),
+ if (!this.mob.getCommandSenderWorld().getWorldBorder().isWithinBounds(possibleTarget) || !new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(), // Paper - don't path out of world border
MCUtil.toLocation(this.mob.level, possibleTarget), target == null ? null : target.getBukkitEntity()).callEvent()) {
if (!copiedSet) {
copiedSet = true;