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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
49 Zeilen
2.0 KiB
Diff
49 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
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Date: Sat, 29 May 2021 14:33:18 -0500
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Subject: [PATCH] Add more line of sight methods
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diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
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index 71ef9b479888aa83455757560b60745572c7196d..cd83348de3f82b3fddcf2d4bb9187ec8173b0e40 100644
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--- a/src/main/java/org/bukkit/RegionAccessor.java
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+++ b/src/main/java/org/bukkit/RegionAccessor.java
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@@ -437,5 +437,13 @@ public interface RegionAccessor extends Keyed { // Paper
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@NotNull
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@Override
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NamespacedKey getKey();
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+
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+ /**
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+ * Tell whether a line of sight exists between the given locations
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+ * @param from Location to start at
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+ * @param to target Location
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+ * @return whether a line of sight exists between {@code from} and {@code to}
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+ */
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+ public boolean lineOfSightExists(@NotNull Location from, @NotNull Location to);
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 8e39aebdc41150b45c241f435ce4e5f1f84d3814..7d505bf501c2b3985417441a543cee405648ec0b 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -570,6 +570,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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public boolean hasLineOfSight(@NotNull Entity other);
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+ // Paper start
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+ /**
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+ * Checks whether the living entity has block line of sight to the given block.
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+ * <p>
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+ * This uses the same algorithm that hostile mobs use to find the closest
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+ * player.
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+ *
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+ * @param location the location to determine line of sight to
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+ * @return true if there is a line of sight, false if not
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+ */
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+ public boolean hasLineOfSight(@NotNull Location location);
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+ // Paper end
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+
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/**
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* Returns if the living entity despawns when away from players or not.
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* <p>
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