Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
0a6d449907
flag = true is a force save of the whole world (for example World.save()), this should ignore the current queue size.
94 Zeilen
4.7 KiB
Diff
94 Zeilen
4.7 KiB
Diff
From 3a3142f6e641798f49064f6ad53110476408ef57 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 4 Nov 2016 02:12:10 -0400
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Subject: [PATCH] Chunk Save Stats Debug Option
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Adds a command line flag to enable stats on how chunk saves are processing.
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Stats on current queue, how many was processed and how many were queued.
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 09c81e9ab..a94719d58 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -30,6 +30,11 @@ public class ChunkProviderServer implements IChunkProvider {
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public final LongSet unloadQueue = new LongOpenHashSet();
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public final ChunkGenerator<?> chunkGenerator;
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public final IChunkLoader chunkLoader; // PAIL
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+ // Paper start - chunk save stats
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+ private long lastQueuedSaves = 0L; // Paper
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+ private long lastProcessedSaves = 0L; // Paper
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+ private long lastSaveStatPrinted = System.currentTimeMillis();
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+ // Paper end
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public final Long2ObjectMap<Chunk> chunks = Long2ObjectMaps.synchronize(new ChunkMap(8192));
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private Chunk lastChunk;
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private final ChunkTaskScheduler chunkScheduler;
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@@ -237,6 +242,29 @@ public class ChunkProviderServer implements IChunkProvider {
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// Paper start
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final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
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final int queueSize = chunkLoader.getQueueSize();
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+
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+ final long now = System.currentTimeMillis();
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+ final long timeSince = (now - lastSaveStatPrinted) / 1000;
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+ final Integer printRateSecs = Integer.getInteger("printSaveStats");
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+ if (printRateSecs != null && timeSince >= printRateSecs) {
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+ final String timeStr = "/" + timeSince +"s";
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+ final long queuedSaves = chunkLoader.getQueuedSaves();
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+ long queuedDiff = queuedSaves - lastQueuedSaves;
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+ lastQueuedSaves = queuedSaves;
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+
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+ final long processedSaves = chunkLoader.getProcessedSaves();
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+ long processedDiff = processedSaves - lastProcessedSaves;
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+ lastProcessedSaves = processedSaves;
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+
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+ lastSaveStatPrinted = now;
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+ if (processedDiff > 0 || queueSize > 0 || queuedDiff > 0) {
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+ System.out.println("[Chunk Save Stats] " + world.worldData.getName() +
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+ " - Current: " + queueSize +
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+ " - Queued: " + queuedDiff + timeStr +
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+ " - Processed: " +processedDiff + timeStr
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+ );
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+ }
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+ }
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if (!flag && queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
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return false;
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index e86d47a05..ec328126c 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -152,7 +152,13 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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}
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- public int getQueueSize() { return queue.size(); } // Paper
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+ // Paper start
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+ private long queuedSaves = 0;
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+ private final java.util.concurrent.atomic.AtomicLong processedSaves = new java.util.concurrent.atomic.AtomicLong(0L);
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+ public int getQueueSize() { return queue.size(); }
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+ public long getQueuedSaves() { return queuedSaves; }
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+ public long getProcessedSaves() { return processedSaves.longValue(); }
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+ // Paper end
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// CraftBukkit start - Add async variant, provide compatibility
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@Nullable
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@@ -344,6 +350,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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protected void a(ChunkCoordIntPair chunkcoordintpair, Supplier<NBTTagCompound> nbttagcompound) { // Spigot
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this.saveMap.put(chunkcoordintpair.asLong(), nbttagcompound); // Paper
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queue.add(new QueuedChunk(chunkcoordintpair, nbttagcompound)); // Paper - Chunk queue improvements
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+ queuedSaves++; // Paper
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FileIOThread.a().a(this);
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}
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@@ -371,6 +378,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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// Paper end
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ChunkCoordIntPair chunkcoordintpair = chunk.coords; // Paper - Chunk queue improvements
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Supplier<NBTTagCompound> nbttagcompound = chunk.compoundSupplier; // Spigot // Paper
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+ processedSaves.incrementAndGet(); // Paper
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if (nbttagcompound == null) {
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return true;
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--
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2.16.1.windows.1
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