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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-API-Patches/0118-InventoryCloseEvent-Reason-API.patch
Shane Freeder 9038677c89
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c71bb9ca Add PlayerRecipeDiscoverEvent and methods to (un/)discover recipes

CraftBukkit Changes:
7a2f4867 Implement PlayerRecipeDiscoverEvent and methods to (un/)discover recipes
2018-10-02 11:01:56 +01:00

95 Zeilen
2.8 KiB
Diff

From c0fe423e87026d3311fa8cfb5cd1e07e97c420b3 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:52:52 -0400
Subject: [PATCH] InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 3590149a8..972c8f970 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -139,6 +139,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, Permissible, Inv
*/
public void closeInventory();
+ // Paper start
+ /**
+ * Force-closes the currently open inventory view for this player, if any.
+ *
+ * @param reason why the inventory is closing
+ */
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason);
+ // Paper end
+
/**
* Returns the ItemStack currently in your hand, can be empty.
*
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 19889b278..e6e45b936 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -11,8 +11,58 @@ import org.bukkit.inventory.InventoryView;
public class InventoryCloseEvent extends InventoryEvent {
private static final HandlerList handlers = new HandlerList();
+ // Paper start
+ private final Reason reason;
+ public Reason getReason() {
+ return reason;
+ }
+
+ public enum Reason {
+ /**
+ * Unknown reason
+ */
+ UNKNOWN,
+ /**
+ * Player is teleporting
+ */
+ TELEPORT,
+ /**
+ * Player is no longer permitted to use this inventory
+ */
+ CANT_USE,
+ /**
+ * The chunk the inventory was in was unloaded
+ */
+ UNLOADED,
+ /**
+ * Opening new inventory instead
+ */
+ OPEN_NEW,
+ /**
+ * Closed
+ */
+ PLAYER,
+ /**
+ * Closed due to disconnect
+ */
+ DISCONNECT,
+ /**
+ * The player died
+ */
+ DEATH,
+ /**
+ * Closed by Bukkit API
+ */
+ PLUGIN,
+ }
public InventoryCloseEvent(InventoryView transaction) {
+ this(transaction, Reason.UNKNOWN);
+ }
+
+ public InventoryCloseEvent(InventoryView transaction, Reason reason) {
super(transaction);
+ this.reason = reason;
+ // Paper end
}
/**
--
2.19.0