Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
37 Zeilen
2.1 KiB
Diff
37 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 8 Mar 2016 23:25:45 -0500
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Subject: [PATCH] Disable Scoreboards for non players by default
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Entities collision is checking for scoreboards setting.
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This is very heavy to do map lookups for every collision to check
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this setting.
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So avoid looking up scoreboards and short circuit to the "not on a team"
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logic which is most likely to be true.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 575ce3bb03c7eef215e71d238a46aa1cc8510f89..98067f625b49d93fdd91af5114790848a2228ac0 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2660,6 +2660,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@Nullable
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public Team getTeam() {
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+ if (!this.level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
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return this.level.getScoreboard().getPlayersTeam(this.getScoreboardName());
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 7e4f95e04a880ecb459228c90be462cbbec14620..eec1467eaaadaa66febc06e51372c5f602216fb5 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -822,6 +822,7 @@ public abstract class LivingEntity extends Entity {
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if (nbt.contains("Team", 8)) {
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String s = nbt.getString("Team");
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PlayerTeam scoreboardteam = this.level.getScoreboard().getPlayerTeam(s);
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+ if (!level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
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boolean flag = scoreboardteam != null && this.level.getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
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if (!flag) {
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