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Paper/patches/server/0615-Preserve-overstacked-loot.patch
2024-10-23 21:10:14 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Mon, 21 Jun 2021 23:21:58 -0400
Subject: [PATCH] Preserve overstacked loot
Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
chunk bans via the large amount of NBT created by unstacking the items.
Fixes GH-5140 and GH-4748.
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
index 4d4d413b8527e1a109276928611b8c857ad6f6aa..c2bded5094097f5615a2ddb0718942486ede93b5 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
@@ -72,9 +72,10 @@ public class LootTable {
}
public static Consumer<ItemStack> createStackSplitter(ServerLevel world, Consumer<ItemStack> consumer) {
+ boolean skipSplitter = world != null && !world.paperConfig().fixes.splitOverstackedLoot; // Paper - preserve overstacked items
return (itemstack) -> {
if (itemstack.isItemEnabled(world.enabledFeatures())) {
- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
consumer.accept(itemstack);
} else {
int i = itemstack.getCount();