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synchronisiert 2024-11-15 04:20:04 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
43 Zeilen
2.3 KiB
Diff
43 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 20 May 2021 22:16:37 -0700
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Subject: [PATCH] Fix PlayerBucketEmptyEvent result itemstack
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Fixes SPIGOT-2560: https://hub.spigotmc.org/jira/projects/SPIGOT/issues/SPIGOT-2560
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diff --git a/src/main/java/net/minecraft/world/item/BucketItem.java b/src/main/java/net/minecraft/world/item/BucketItem.java
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index 7617b6a0ad44e8b135d071836dc30df5ad062c42..6caed156ed0cfe0017d578f58cb963ee68272d78 100644
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--- a/src/main/java/net/minecraft/world/item/BucketItem.java
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+++ b/src/main/java/net/minecraft/world/item/BucketItem.java
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@@ -40,6 +40,8 @@ import org.bukkit.event.player.PlayerBucketFillEvent;
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public class BucketItem extends Item implements DispensibleContainerItem {
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+ private static @Nullable ItemStack itemLeftInHandAfterPlayerBucketEmptyEvent = null; // Paper - Fix PlayerBucketEmptyEvent result itemstack
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+
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public final Fluid content;
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public BucketItem(Fluid fluid, Item.Properties settings) {
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@@ -125,6 +127,13 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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}
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public static ItemStack getEmptySuccessItem(ItemStack stack, Player player) {
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+ // Paper start - Fix PlayerBucketEmptyEvent result itemstack
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+ if (itemLeftInHandAfterPlayerBucketEmptyEvent != null) {
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+ ItemStack itemInHand = itemLeftInHandAfterPlayerBucketEmptyEvent;
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = null;
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+ return itemInHand;
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+ }
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+ // Paper end - Fix PlayerBucketEmptyEvent result itemstack
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return !player.hasInfiniteMaterials() ? new ItemStack(Items.BUCKET) : stack;
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}
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@@ -182,6 +191,7 @@ public class BucketItem extends Item implements DispensibleContainerItem {
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((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
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return false;
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}
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+ itemLeftInHandAfterPlayerBucketEmptyEvent = event.getItemStack() != null ? event.getItemStack().equals(CraftItemStack.asNewCraftStack(net.minecraft.world.item.Items.BUCKET)) ? null : CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY; // Paper - Fix PlayerBucketEmptyEvent result itemstack
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}
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// CraftBukkit end
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if (!flag2) {
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