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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 21 Oct 2023 20:52:57 +0100
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Subject: [PATCH] Don't check if we can see non-visible entities
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 6c5557aad2455b79bb2adf8939eb9a6127ccc3c3..469f1dcb22c06025681e727e281b5b53f2b21c1f 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1604,7 +1604,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Paper end - Configurable entity tracking range by Y
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// CraftBukkit start - respect vanish API
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- if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
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+ if (flag && !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper - only consider hits
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flag = false;
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}
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// CraftBukkit end
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