Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
112 Zeilen
9.3 KiB
Diff
112 Zeilen
9.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Moulberry <james.jenour@protonmail.com>
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Date: Wed, 26 Jul 2023 20:13:31 +0800
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Subject: [PATCH] Implement PlayerFailMoveEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 5f20090c35cfd83e54ce139bfe49ae70ddd16582..e1cae30864f033d32c8e7c3e6e4e4af92d74f2b0 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1261,8 +1261,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
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double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1; // Paper - OBFHELPER
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double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
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- float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
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- float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
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+ float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot())); final float toYaw = f; // Paper - OBFHELPER
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+ float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot())); final float toPitch = f1; // Paper - OBFHELPER
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if (this.player.isPassenger()) {
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this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
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@@ -1329,8 +1329,14 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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// Paper start - Prevent moving into unloaded chunks
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if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
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- this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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- return;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_INTO_UNLOADED_CHUNK,
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+ toX, toY, toZ, toYaw, toPitch, false);
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+ if (!event.isAllowed()) {
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+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end - Add fail move event
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}
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// Paper end - Prevent moving into unloaded chunks
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@@ -1339,9 +1345,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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if (d10 - d9 > Math.max(f2, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
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// CraftBukkit end
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- ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
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- this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
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- return;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_TOO_QUICKLY,
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+ toX, toY, toZ, toYaw, toPitch, true);
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+ if (!event.isAllowed()) {
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+ if (event.getLogWarning())
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
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+ this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
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+ return;
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+ }
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+ // Paper end - Add fail move event
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}
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}
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}
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@@ -1403,14 +1416,31 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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d8 = d2 - this.player.getZ();
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d10 = d6 * d6 + d7 * d7 + d8 * d8;
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- boolean flag3 = false;
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+ boolean movedWrongly = false; // Paper - Add fail move event; rename
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if (!this.player.isChangingDimension() && d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold && !this.player.isSleeping() && !this.player.gameMode.isCreative() && this.player.gameMode.getGameModeForPlayer() != GameType.SPECTATOR) { // Spigot
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- flag3 = true;
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+ // Paper start - Add fail move event
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_WRONGLY,
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+ toX, toY, toZ, toYaw, toPitch, true);
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+ if (!event.isAllowed()) {
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+ movedWrongly = true;
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+ if (event.getLogWarning())
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+ // Paper end
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ServerGamePacketListenerImpl.LOGGER.warn("{} moved wrongly!", this.player.getName().getString());
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+ } // Paper
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}
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- if (!this.player.noPhysics && !this.player.isSleeping() && (flag3 && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2))) {
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+ // Paper start - Add fail move event
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+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
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+ if (teleportBack) {
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
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+ toX, toY, toZ, toYaw, toPitch, false);
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+ if (event.isAllowed()) {
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+ teleportBack = false;
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+ }
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+ }
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+ if (teleportBack) {
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+ // Paper end - Add fail move event
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this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet()); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
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this.player.doCheckFallDamage(this.player.getX() - d3, this.player.getY() - d4, this.player.getZ() - d5, packet.isOnGround());
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} else {
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@@ -3467,4 +3497,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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InteractionResult run(ServerPlayer player, Entity entity, InteractionHand hand);
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}
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+
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+ // Paper start - Add fail move event
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+ private io.papermc.paper.event.player.PlayerFailMoveEvent fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason failReason,
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+ double toX, double toY, double toZ, float toYaw, float toPitch, boolean logWarning) {
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+ Player player = this.getCraftPlayer();
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+ Location from = new Location(player.getWorld(), this.lastPosX, this.lastPosY, this.lastPosZ, this.lastYaw, this.lastPitch);
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+ Location to = new Location(player.getWorld(), toX, toY, toZ, toYaw, toPitch);
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+ io.papermc.paper.event.player.PlayerFailMoveEvent event = new io.papermc.paper.event.player.PlayerFailMoveEvent(player, failReason,
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+ false, logWarning, from, to);
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+ event.callEvent();
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+ return event;
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+ }
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+ // Paper end - Add fail move event
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}
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