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synchronisiert 2024-12-16 03:20:07 +01:00
dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.3 KiB
Diff
20 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 12 Mar 2021 19:22:21 -0800
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Subject: [PATCH] Add PlayerArmSwingEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 1c76c6f8b60c65f73efdb30f695c2387a7e6fe1b..4e96a2a41f3e467e1595cc99ed6a4ce88a98672c 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2413,7 +2413,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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} // Paper end - Call interact event
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// Arm swing animation
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- PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packet.getHand() == InteractionHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
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+ io.papermc.paper.event.player.PlayerArmSwingEvent event = new io.papermc.paper.event.player.PlayerArmSwingEvent(this.getCraftPlayer(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(packet.getHand())); // Paper - Add PlayerArmSwingEvent
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this.cserver.getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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