Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
046466f3ba
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
64 Zeilen
3.4 KiB
Diff
64 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 22 May 2016 20:20:55 -0500
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Subject: [PATCH] Optional TNT doesn't move in water
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index 8b3ca38f029b8918f02c51995e4359cbbf741c76..d6f34adbdf45bbef4a39e629dd7cb6d7fcb5db0f 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -65,7 +65,7 @@ public class ServerEntity {
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private boolean wasRiding;
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private boolean wasOnGround;
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// CraftBukkit start
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- private final Set<ServerPlayerConnection> trackedPlayers;
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+ final Set<ServerPlayerConnection> trackedPlayers; // Paper - private -> package
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public ServerEntity(ServerLevel worldserver, Entity entity, int i, boolean flag, Consumer<Packet<?>> consumer, Set<ServerPlayerConnection> trackedPlayers) {
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this.trackedPlayers = trackedPlayers;
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 10f8b5ff56e4c1d8300835e045abdce719a99343..8101f358975b35b5a2dafbade3d14a910e408fa2 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -97,6 +97,27 @@ public class PrimedTnt extends Entity {
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}
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}
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+ // Paper start - Optional prevent TNT from moving in water
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+ if (!this.isRemoved() && this.wasTouchingWater && this.level.paperConfig().fixes.preventTntFromMovingInWater) {
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+ /*
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+ * Author: Jedediah Smith <jedediah@silencegreys.com>
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+ */
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+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
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+ // This does pretty well at keeping their clients in sync with the server.
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+ net.minecraft.server.level.ChunkMap.TrackedEntity ete = ((net.minecraft.server.level.ServerLevel)this.level).getChunkSource().chunkMap.entityMap.get(this.getId());
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+ if (ete != null) {
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+ net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket velocityPacket = new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this);
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+ net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket positionPacket = new net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket(this);
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+
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+ ete.seenBy.stream()
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+ .filter(viewer -> (viewer.getPlayer().getX() - this.getX()) * (viewer.getPlayer().getY() - this.getY()) * (viewer.getPlayer().getZ() - this.getZ()) < 16 * 16)
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+ .forEach(viewer -> {
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+ viewer.send(velocityPacket);
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+ viewer.send(positionPacket);
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+ });
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+ }
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+ }
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+ // Paper end
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}
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private void explode() {
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@@ -152,4 +173,11 @@ public class PrimedTnt extends Entity {
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public Packet<?> getAddEntityPacket() {
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return new ClientboundAddEntityPacket(this);
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}
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+
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+ // Paper start - Optional prevent TNT from moving in water
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+ @Override
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+ public boolean isPushedByFluid() {
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+ return !level.paperConfig().fixes.preventTntFromMovingInWater && super.isPushedByFluid();
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+ }
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+ // Paper end
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}
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