Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
64 Zeilen
2.7 KiB
Diff
64 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Jul 2020 22:48:48 -0700
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Subject: [PATCH] Manually inline methods in BlockPosition
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 2e5678554313d0e14d2d855a24c71acce1e1a155..0e75ee7dbb601b795cdbf6079992b4dbfc3cd4ce 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -515,9 +515,9 @@ public class BlockPos extends Vec3i {
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}
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public BlockPos.MutableBlockPos set(int x, int y, int z) {
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- this.setX(x);
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- this.setY(y);
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- this.setZ(z);
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+ this.x = x; // Paper - Perf: Manually inline methods in BlockPosition
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+ this.y = y; // Paper - Perf: Manually inline methods in BlockPosition
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+ this.z = z; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@@ -580,19 +580,19 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos.MutableBlockPos setX(int i) {
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- super.setX(i);
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+ this.x = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setY(int i) {
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- super.setY(i);
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+ this.y = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setZ(int i) {
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- super.setZ(i);
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+ this.z = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
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index e87ef99260bff134529e00b9a75381cecaec01a4..f14cc137fc0a56495487d64542074b31746b965a 100644
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--- a/src/main/java/net/minecraft/core/Vec3i.java
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+++ b/src/main/java/net/minecraft/core/Vec3i.java
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@@ -19,9 +19,9 @@ public class Vec3i implements Comparable<Vec3i> {
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return IntStream.of(vec.getX(), vec.getY(), vec.getZ());
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});
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public static final Vec3i ZERO = new Vec3i(0, 0, 0);
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- private int x;
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- private int y;
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- private int z;
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+ protected int x; // Paper - Perf: Manually inline methods in BlockPosition; protected
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+ protected int y; // Paper - Perf: Manually inline methods in BlockPosition; protected
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+ protected int z; // Paper - Perf: Manually inline methods in BlockPosition; protected
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public static Codec<Vec3i> offsetCodec(int maxAbsValue) {
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return ExtraCodecs.validate(CODEC, (vec) -> {
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