Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
bd38e0318a
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
244 Zeilen
17 KiB
Diff
244 Zeilen
17 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 09:34:41 -0700
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Subject: [PATCH] Restore vanilla entity drops behavior
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Instead of just tracking the itemstacks, this tracks with it, the
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action to take with that itemstack to apply the correct logic
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on dropping the item instead of generalizing it for all dropped
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items like CB does.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 7272dc058c575efee5ac2643ce41b7d12e346e89..ae5a2136a0e266d4c35190f5d33552994c842786 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -891,22 +891,20 @@ public class ServerPlayer extends Player {
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if (this.isRemoved()) {
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return;
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}
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- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(this.getInventory().getContainerSize());
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+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
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boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
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if (!keepInventory) {
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for (ItemStack item : this.getInventory().getContents()) {
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if (!item.isEmpty() && !EnchantmentHelper.hasVanishingCurse(item)) {
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- loot.add(CraftItemStack.asCraftMirror(item));
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+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
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}
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}
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}
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if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
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- for (org.bukkit.inventory.ItemStack item : this.drops) {
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- loot.add(item);
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- }
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+ loot.addAll(this.drops); // Paper
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this.drops.clear(); // SPIGOT-5188: make sure to clear
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} // Paper - fix player loottables running when mob loot gamerule is false
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@@ -2389,8 +2387,8 @@ public class ServerPlayer extends Player {
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}
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@Override
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- public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) {
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- ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership);
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+ public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - Restore vanilla drops behavior; override method with most params
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+ ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - Restore vanilla drops behavior; override method with most params
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if (entityitem == null) {
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return null;
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 4125802dda07d79dd0e1f7e7dc3c0ee85fa0383c..7c99742e01e894bcc7d89a8588b2f128cf9b765d 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2496,6 +2496,25 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@Nullable
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public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) {
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+ // Paper start - Restore vanilla drops behavior
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+ return this.spawnAtLocation(stack, yOffset, null);
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+ }
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+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
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+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
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+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
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+ }
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+
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+ public void runConsumer(final org.bukkit.World fallbackWorld, final Location fallbackLoc) {
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+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
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+ fallbackWorld.dropItem(fallbackLoc, this.stack);
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+ } else {
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+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
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+ }
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+ }
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+ }
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+ @Nullable
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+ public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
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+ // Paper end - Restore vanilla drops behavior
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if (stack.isEmpty()) {
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return null;
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} else if (this.level().isClientSide) {
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@@ -2503,14 +2522,21 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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+ // Paper start - Restore vanilla drops behavior
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
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+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
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+ itemEntity.setDefaultPickUpDelay();
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+ this.level.addFreshEntity(itemEntity);
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+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
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+ }));
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+ // Paper end - Restore vanilla drops behavior
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return null;
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}
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// CraftBukkit end
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ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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- entityitem.setDefaultPickUpDelay();
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+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
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// Paper start - Call EntityDropItemEvent
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return this.spawnAtLocation(entityitem);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index d36e1d6f7bba220f7e6b0d8d23aff26275d9f33e..c43927781c579f7237cd795e71e18e5a11074c7b 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -255,7 +255,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// CraftBukkit start
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public int expToDrop;
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public boolean forceDrops;
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- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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public boolean collides = true;
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public Set<UUID> collidableExemptions = new HashSet<>();
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index 6c215470ad05d59f903cbeff15088a03b42c3f66..12440ee2dccc0a697fb403765f2e1b987ccc0283 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -535,10 +535,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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@Override
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protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
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super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
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- ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR);
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+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
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if (entityitem != null) {
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- entityitem.setExtendedLifetime();
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+ entityitem.setExtendedLifetime(); // Paper - diff on change
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index f62b5976e307a69ca40d51ae76126005c801df0c..bbe299afd361a107e3936c8ea1a62067fcac9b7e 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -611,7 +611,7 @@ public class ArmorStand extends LivingEntity {
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itemstack.setHoverName(this.getCustomName());
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}
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
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return this.brokenByAnything(damageSource); // Paper
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}
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@@ -625,7 +625,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -633,7 +633,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 53c3b2123d6fa78367aef53d6949e58170cb9fce..99292a908b36e3c75d51c6877c7a0c01d9671aa6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -965,17 +965,23 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim) {
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- return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<org.bukkit.inventory.ItemStack>(0));
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+ return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
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// Paper start
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return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+
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+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
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+ if (stack == null) return null;
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+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
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+ };
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+
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper
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// Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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- EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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+ EntityDeathEvent event = new EntityDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper - Restore vanilla drops behavior
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populateFields(victim, event); // Paper - make cancellable
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CraftWorld world = (CraftWorld) entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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@@ -989,19 +995,23 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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lootCheck.run(); // Paper - advancement triggers before destroying items
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
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if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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}
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- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
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+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
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CraftPlayer entity = victim.getBukkitEntity();
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- PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
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+ PlayerDeathEvent event = new PlayerDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - Restore vanilla drops behavior
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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populateFields(victim, event); // Paper - make cancellable
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@@ -1020,10 +1030,14 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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victim.newExp = event.getNewExp();
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
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}
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return event;
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