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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0378-incremental-chunk-saving.patch
Aikar 70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00

321 Zeilen
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 071e5e7f729d6c3ffb70506e7ef32eebee1e9118..48676152152faf7a7b9524ac37d8b4a8c32c4e2c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -487,4 +487,19 @@ public class PaperWorldConfig {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public int autoSavePeriod = -1;
+ private void autoSavePeriod() {
+ autoSavePeriod = getInt("auto-save-interval", -1);
+ if (autoSavePeriod > 0) {
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
+ } else if (autoSavePeriod < 0) {
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
+ }
+ }
+
+ public int maxAutoSaveChunksPerTick = 24;
+ private void maxAutoSaveChunksPerTick() {
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 4f05468590e30f4b11599d3841418c76519255e4..820033289cbeb782429b26b6bcabc3835b0101a3 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -42,7 +42,7 @@ public class Chunk implements IChunkAccess {
private TickList<Block> o;
private TickList<FluidType> p;
private boolean q;
- private long lastSaved;
+ public long lastSaved; // Paper
private volatile boolean s;
private long inhabitedTime;
@Nullable
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index e6d08756f76360b29b29f18305e5ec84d09f2d54..6713b7667ae4fe3f1f555a71321832b4a9492162 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -515,6 +515,15 @@ public class ChunkProviderServer extends IChunkProvider {
} // Paper - Timings
}
+ // Paper start - duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.tickDistanceManager();
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.playerChunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end
+
@Override
public void close() throws IOException {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 8b499c815c77bf5b356d4216ba6cbf2a329c9aca..cfed5f51431ec5aecb538a321327bfb6e8a0bd88 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -168,6 +168,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
public File bukkitDataPackFolder;
public CommandDispatcher vanillaCommandDispatcher;
private boolean forceTicks;
@@ -1116,14 +1117,28 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.serverPing.b().a(agameprofile);
}
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
- MinecraftServer.LOGGER.debug("Autosave started");
+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
this.methodProfiler.enter("save");
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
this.playerList.savePlayers();
- this.saveChunks(true, false, false);
+ }// Paper
+ // Paper start
+ for (WorldServer world : getWorlds()) {
+ if (world.paperConfig.autoSavePeriod > 0) {
+ try {
+ world.saveIncrementally(serverAutoSave);
+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
+ }
+ }
+ }
+ // Paper end
+
this.methodProfiler.exit();
- MinecraftServer.LOGGER.debug("Autosave finished");
- }
+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
+ //} // Paper
this.methodProfiler.enter("snooper");
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 47e3e618c9e683e6975fb64e1094dc7078574dae..ed9ada49c7cc1131691bd6e005b2380274ef23e3 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -41,6 +41,9 @@ public class PlayerChunk {
private final PlayerChunkMap chunkMap; // Paper
+ long lastAutoSaveTime; // Paper - incremental autosave
+ long inactiveTimeStart; // Paper - incremental autosave
+
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
@@ -386,7 +389,19 @@ public class PlayerChunk {
boolean flag2 = playerchunk_state.isAtLeast(PlayerChunk.State.BORDER);
boolean flag3 = playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER);
+ boolean prevHasBeenLoaded = this.hasBeenLoaded; // Paper
this.hasBeenLoaded |= flag3;
+ // Paper start - incremental autosave
+ if (this.hasBeenLoaded & !prevHasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ }
+ // Paper end
if (!flag2 && flag3) {
// Paper start - cache ticking ready status
int expectCreateCount = ++this.fullChunkCreateCount;
@@ -506,8 +521,32 @@ public class PlayerChunk {
}
public void m() {
+ boolean prev = this.hasBeenLoaded; // Paper
+ this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ // Paper start - incremental autosave
+ if (prev != this.hasBeenLoaded) {
+ if (this.hasBeenLoaded) {
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
+ if (timeSinceAutoSave < 0) {
+ // safest bet is to assume autosave is needed here
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
+ }
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
+ this.chunkMap.autoSaveQueue.add(this);
+ } else {
+ this.inactiveTimeStart = this.chunkMap.world.getTime();
+ this.chunkMap.autoSaveQueue.remove(this);
+ }
+ }
+ // Paper end
+ }
+
+ // Paper start - incremental autosave
+ public boolean setHasBeenLoaded() {
this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
+ return this.hasBeenLoaded;
}
+ // Paper end
public void a(ProtoChunkExtension protochunkextension) {
for (int i = 0; i < this.statusFutures.length(); ++i) {
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 34f470779fa5d1cf9638431253024481236c073b..4f5b516144829a7ae11f21a56789ac7a1f256250 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -332,6 +332,64 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
+ // Paper start - incremental autosave
+ final it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<PlayerChunk> autoSaveQueue = new it.unimi.dsi.fastutil.objects.ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.location), MCUtil.getCoordinateKey(playerchunk2.location));
+ });
+
+ protected void saveIncrementally() {
+ int savedThisTick = 0;
+ // optimized since we search far less chunks to hit ones that need to be saved
+ List<PlayerChunk> reschedule = new ArrayList<>(this.world.paperConfig.maxAutoSaveChunksPerTick);
+ long currentTick = this.world.getTime();
+ long maxSaveTime = currentTick - this.world.paperConfig.autoSavePeriod;
+
+ for (Iterator<PlayerChunk> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
+ PlayerChunk playerchunk = iterator.next();
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
+ break;
+ }
+
+ iterator.remove();
+
+ IChunkAccess ichunkaccess = playerchunk.getChunkSave().getNow(null);
+ if (ichunkaccess instanceof Chunk) {
+ boolean shouldSave = ((Chunk)ichunkaccess).lastSaved <= maxSaveTime;
+
+ if (shouldSave && this.saveChunk(ichunkaccess)) {
+ ++savedThisTick;
+
+ if (!playerchunk.setHasBeenLoaded()) {
+ // do not fall through to reschedule logic
+ playerchunk.inactiveTimeStart = currentTick;
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ continue;
+ }
+ }
+ }
+
+ reschedule.add(playerchunk);
+
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
+ break;
+ }
+ }
+
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
+ PlayerChunk playerchunk = reschedule.get(i);
+ playerchunk.lastAutoSaveTime = this.world.getTime();
+ this.autoSaveQueue.add(playerchunk);
+ }
+ }
+ // Paper end
+
protected void save(boolean flag) {
if (flag) {
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
@@ -442,6 +500,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.world.unloadChunk(chunk);
}
+ this.autoSaveQueue.remove(playerchunk); // Paper
this.lightEngine.a(ichunkaccess.getPos());
this.lightEngine.queueUpdate();
@@ -623,6 +682,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
playerchunk.a(new ProtoChunkExtension(chunk));
}
+ chunk.setLastSaved(this.world.getTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
+
chunk.a(() -> {
return PlayerChunk.getChunkState(playerchunk.getTicketLevel());
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index ca0a23be27ee8174204867d463eb89a10931ff84..a0484d8062ecfb817cfd5b996915dc8f9a4eb2bd 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -817,11 +817,44 @@ public class WorldServer extends World {
return this.worldProvider.c();
}
+ // Paper start - derived from below
+ public void saveIncrementally(boolean doFull) throws ExceptionWorldConflict {
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveData();
+ }
+
+ timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
+ timings.worldSaveChunks.stopTiming(); // Paper
+
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ // PAIL - rename
+ if (doFull) {
+ WorldServer worldserver1 = this;
+ WorldData worlddata = worldserver1.getWorldData();
+
+ worldserver1.getWorldBorder().save(worlddata);
+ worlddata.setCustomBossEvents(this.server.getBossBattleCustomData().save());
+ worldserver1.getDataManager().saveWorldData(worlddata, this.server.getPlayerList().save());
+ // CraftBukkit end
+ }
+ }
+ }
+ // Paper end
+
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) throws ExceptionWorldConflict {
ChunkProviderServer chunkproviderserver = this.getChunkProvider();
if (!flag1) {
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
if (iprogressupdate != null) {
iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
@@ -848,6 +881,7 @@ public class WorldServer extends World {
// CraftBukkit end
}
+ protected void saveData() throws ExceptionWorldConflict { this.m_(); } // Paper - OBFHELPER
protected void m_() throws ExceptionWorldConflict {
this.checkSession();
this.worldProvider.i();