Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
70 Zeilen
3.7 KiB
Diff
70 Zeilen
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 15 Jul 2020 21:42:52 -0400
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Subject: [PATCH] Fix SPIGOT-5989
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Before this fix, if a player was respawning to a respawn anchor and
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the respawn location was modified away from the anchor with the
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PlayerRespawnEvent, the anchor would still lose some charge.
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This fixes that by checking if the modified spawn location is
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still at a respawn anchor.
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index f452cddd312793465dedb29c4e52d1c4dd1b4360..99e1e04c28934297f5585d623f0760f9d1bf9d19 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -77,6 +77,7 @@ import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.biome.BiomeManager;
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import net.minecraft.world.level.block.Blocks;
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+import net.minecraft.world.level.block.RespawnAnchorBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.border.BorderChangeListener;
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import net.minecraft.world.level.border.WorldBorder;
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@@ -822,6 +823,7 @@ public abstract class PlayerList {
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// Paper start
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boolean isBedSpawn = false;
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boolean isRespawn = false;
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+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
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// Paper end
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// CraftBukkit start - fire PlayerRespawnEvent
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@@ -832,7 +834,7 @@ public abstract class PlayerList {
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Optional optional;
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if (blockposition != null) {
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- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
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+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
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} else {
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optional = Optional.empty();
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}
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@@ -875,7 +877,12 @@ public abstract class PlayerList {
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}
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// Spigot End
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- location = respawnEvent.getRespawnLocation();
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+ // Paper start - Fix SPIGOT-5989
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+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
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+ location = respawnEvent.getRespawnLocation();
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+ isLocAltered = true;
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+ }
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+ // Paper end
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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isRespawn = true; // Paper
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} else {
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@@ -913,8 +920,12 @@ public abstract class PlayerList {
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}
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// entityplayer1.syncInventory();
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entityplayer1.setHealth(entityplayer1.getHealth());
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- if (flag2) {
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- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F));
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+ // Paper start - Fix SPIGOT-5989
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+ if (flag2 && !isLocAltered) {
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+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(RespawnAnchorBlock.CHARGE, data.getValue(RespawnAnchorBlock.CHARGE) - 1), 3);
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+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F));
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+ // Paper end
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}
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// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...
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