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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 03:20:07 +01:00
Paper/Spigot-Server-Patches/0135-EntityRegainHealthEvent-isFastRegen-API.patch
Aikar 3faaaab75d Optimize isInvalidYLocation, getType and getBlockData
Some pretty micro optimizations, but this is the hottest method in the server....

This will drastically reduce number of operations to perform getType

the 2 previous patches was squashed into 1
2016-06-22 22:43:02 -04:00

46 Zeilen
2.1 KiB
Diff

From aed3ba5574b80a82667f18b5ad45afa40b7aea01 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 22 Apr 2016 01:43:11 -0500
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
Don't even get me started
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index ff9096f..22333ea 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -741,10 +741,16 @@ public abstract class EntityLiving extends Entity {
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
+ // Paper start - Forward
+ heal(f, regainReason, false);
+ }
+
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
+ // Paper end
float f1 = this.getHealth();
if (f1 > 0.0F) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper - Add isFastRegen
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
diff --git a/src/main/java/net/minecraft/server/FoodMetaData.java b/src/main/java/net/minecraft/server/FoodMetaData.java
index af4f97e..df31391 100644
--- a/src/main/java/net/minecraft/server/FoodMetaData.java
+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
@@ -65,7 +65,7 @@ public class FoodMetaData {
if (this.foodTickTimer >= 10) {
float f = Math.min(this.saturationLevel, 4.0F);
- entityhuman.heal(f / 4.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
+ entityhuman.heal(f / 4.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
this.a(f);
this.foodTickTimer = 0;
}
--
2.9.0