Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
51 Zeilen
2.4 KiB
Diff
51 Zeilen
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 19 Aug 2020 05:05:54 +0100
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Subject: [PATCH] Buffer joins to world
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This patch buffers the number of logins which will attempt to join
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the world per tick, this attempts to reduce the impact that join floods
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has on the server
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 9fc12595a566f216620a7fb296d2d30e22332689..f65d3545039a2c471819ab5950c171ef6193cdb4 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -452,4 +452,9 @@ public class PaperConfig {
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maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
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}
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}
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+
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+ public static int maxJoinsPerTick;
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+ private static void maxJoinsPerTick() {
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+ maxJoinsPerTick = getInt("settings.max-joins-per-tick", 3);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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index 48fc9f40050685ea08af8da54ae8a00cf3d8ee36..c9b36e6040f03e6cee46989bab8415d829f8eef4 100644
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--- a/src/main/java/net/minecraft/server/NetworkManager.java
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+++ b/src/main/java/net/minecraft/server/NetworkManager.java
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@@ -363,10 +363,22 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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}
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// Paper end
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+ private static final int MAX_PER_TICK = com.destroystokyo.paper.PaperConfig.maxJoinsPerTick; // Paper
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+ private static int joinAttemptsThisTick; // Paper
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+ private static int currTick; // Paper
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public void a() {
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this.p();
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+ // Paper start
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+ if (currTick != MinecraftServer.currentTick) {
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+ currTick = MinecraftServer.currentTick;
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+ joinAttemptsThisTick = 0;
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+ }
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+ // Paper end
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if (this.packetListener instanceof LoginListener) {
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+ if ( ((LoginListener) this.packetListener).getLoginState() != LoginListener.EnumProtocolState.READY_TO_ACCEPT // Paper
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+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
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((LoginListener) this.packetListener).tick();
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+ } // Paper
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}
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if (this.packetListener instanceof PlayerConnection) {
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