Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-23 14:50:08 +01:00
90ac03522a
This reverts commit d6e3dff7d8
.
250 Zeilen
10 KiB
Diff
250 Zeilen
10 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityBoat.java 2014-11-28 17:43:43.065707436 +0000
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+++ src/main/java/net/minecraft/server/EntityBoat.java 2014-11-28 17:38:21.000000000 +0000
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@@ -2,6 +2,16 @@
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import java.util.List;
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+// CraftBukkit start
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+import org.bukkit.Location;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.entity.Vehicle;
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+import org.bukkit.event.vehicle.VehicleDamageEvent;
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+import org.bukkit.event.vehicle.VehicleDestroyEvent;
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+import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
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+import org.bukkit.event.vehicle.VehicleMoveEvent;
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+// CraftBukkit end
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+
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public class EntityBoat extends Entity {
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private boolean a;
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@@ -12,6 +22,27 @@
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private double f;
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private double g;
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private double h;
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+
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+ // CraftBukkit start
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+ public double maxSpeed = 0.4D;
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+ public double occupiedDeceleration = 0.2D;
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+ public double unoccupiedDeceleration = -1;
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+ public boolean landBoats = false;
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+
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+ @Override
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+ public void collide(Entity entity) {
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+ org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
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+
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+ VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent((Vehicle) this.getBukkitEntity(), hitEntity);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+
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+ super.collide(entity);
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+ }
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+ // CraftBukkit end
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public EntityBoat(World world) {
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super(world);
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@@ -52,6 +83,8 @@
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this.lastX = d0;
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this.lastY = d1;
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this.lastZ = d2;
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+
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+ this.world.getServer().getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
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}
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public double an() {
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@@ -65,6 +98,19 @@
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if (this.passenger != null && this.passenger == damagesource.getEntity() && damagesource instanceof EntityDamageSourceIndirect) {
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return false;
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} else {
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+ // CraftBukkit start
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+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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+ org.bukkit.entity.Entity attacker = (damagesource.getEntity() == null) ? null : damagesource.getEntity().getBukkitEntity();
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+
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+ VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, (double) f);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ return true;
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+ }
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+ // f = event.getDamage(); // TODO Why don't we do this?
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+ // CraftBukkit end
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+
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this.b(-this.m());
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this.a(10);
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this.setDamage(this.j() + f * 10.0F);
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@@ -72,6 +118,15 @@
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boolean flag = damagesource.getEntity() instanceof EntityHuman && ((EntityHuman) damagesource.getEntity()).abilities.canInstantlyBuild;
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if (flag || this.j() > 40.0F) {
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+ // CraftBukkit start
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+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
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+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
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+
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+ if (destroyEvent.isCancelled()) {
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+ this.setDamage(40F); // Maximize damage so this doesn't get triggered again right away
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+ return true;
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+ }
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+ // CraftBukkit end
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if (this.passenger != null) {
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this.passenger.mount(this);
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}
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@@ -95,6 +150,13 @@
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}
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public void s_() {
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+ // CraftBukkit start
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+ double prevX = this.locX;
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+ double prevY = this.locY;
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+ double prevZ = this.locZ;
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+ float prevYaw = this.yaw;
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+ float prevPitch = this.pitch;
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+ // CraftBukkit end
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super.s_();
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if (this.l() > 0) {
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this.a(this.l() - 1);
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@@ -196,6 +258,19 @@
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this.motX += -Math.sin((double) (f * 3.1415927F / 180.0F)) * this.b * (double) entityliving.aY * 0.05000000074505806D;
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this.motZ += Math.cos((double) (f * 3.1415927F / 180.0F)) * this.b * (double) entityliving.aY * 0.05000000074505806D;
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}
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+ // CraftBukkit start - Support unoccupied deceleration
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+ else if (unoccupiedDeceleration >= 0) {
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+ this.motX *= unoccupiedDeceleration;
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+ this.motZ *= unoccupiedDeceleration;
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+ // Kill lingering speed
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+ if (motX <= 0.00001) {
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+ motX = 0;
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+ }
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+ if (motZ <= 0.00001) {
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+ motZ = 0;
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+ }
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+ }
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+ // CraftBukkit end
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d4 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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if (d4 > 0.35D) {
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@@ -230,16 +305,26 @@
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Block block = this.world.getType(blockposition).getBlock();
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if (block == Blocks.SNOW_LAYER) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.callEntityChangeBlockEvent(this, l, j1, j, Blocks.AIR, 0).isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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this.world.setAir(blockposition);
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this.positionChanged = false;
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} else if (block == Blocks.WATERLILY) {
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+ // CraftBukkit start
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+ if (CraftEventFactory.callEntityChangeBlockEvent(this, l, j1, j, Blocks.AIR, 0).isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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this.world.setAir(blockposition, true);
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this.positionChanged = false;
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}
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}
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}
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- if (this.onGround) {
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+ if (this.onGround && !this.landBoats) { // CraftBukkit
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this.motX *= 0.5D;
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this.motY *= 0.5D;
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this.motZ *= 0.5D;
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@@ -247,16 +332,23 @@
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this.move(this.motX, this.motY, this.motZ);
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if (this.positionChanged && d3 > 0.2D) {
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- if (!this.world.isStatic && !this.dead) {
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- this.die();
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+ if (!this.world.isStatic && !this.dead) {
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+ // CraftBukkit start
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+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
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+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
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+ if (!destroyEvent.isCancelled()) {
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+ this.die();
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- for (k = 0; k < 3; ++k) {
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- this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
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- }
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+ for (k = 0; k < 3; ++k) {
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+ this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
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+ }
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- for (k = 0; k < 2; ++k) {
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- this.a(Items.STICK, 1, 0.0F);
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+ for (k = 0; k < 2; ++k) {
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+ this.a(Items.STICK, 1, 0.0F);
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+ }
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}
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+ // CraftBukkit end
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}
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} else {
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this.motX *= 0.9900000095367432D;
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@@ -284,6 +376,23 @@
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this.yaw = (float) ((double) this.yaw + d12);
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this.setYawPitch(this.yaw, this.pitch);
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+
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+ // CraftBukkit start
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+ org.bukkit.Server server = this.world.getServer();
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+ org.bukkit.World bworld = this.world.getWorld();
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+
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+ Location from = new Location(bworld, prevX, prevY, prevZ, prevYaw, prevPitch);
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+ Location to = new Location(bworld, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
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+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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+
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+ server.getPluginManager().callEvent(new org.bukkit.event.vehicle.VehicleUpdateEvent(vehicle));
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+
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+ if (!from.equals(to)) {
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+ VehicleMoveEvent event = new VehicleMoveEvent(vehicle, from, to);
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+ server.getPluginManager().callEvent(event);
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+ }
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+ // CraftBukkit end
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+
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if (!this.world.isStatic) {
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List list = this.world.getEntities(this, this.getBoundingBox().grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
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@@ -298,6 +407,7 @@
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}
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if (this.passenger != null && this.passenger.dead) {
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+ this.passenger.vehicle = null; // CraftBukkit
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this.passenger = null;
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}
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@@ -335,17 +445,24 @@
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if (this.fallDistance > 3.0F) {
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this.e(this.fallDistance, 1.0F);
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if (!this.world.isStatic && !this.dead) {
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- this.die();
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+ // CraftBukkit start
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+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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+ VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
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+ this.world.getServer().getPluginManager().callEvent(destroyEvent);
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+ if (!destroyEvent.isCancelled()) {
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+ this.die();
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- int i;
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+ int i;
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- for (i = 0; i < 3; ++i) {
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- this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
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- }
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+ for (i = 0; i < 3; ++i) {
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+ this.a(Item.getItemOf(Blocks.PLANKS), 1, 0.0F);
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+ }
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- for (i = 0; i < 2; ++i) {
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- this.a(Items.STICK, 1, 0.0F);
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+ for (i = 0; i < 2; ++i) {
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+ this.a(Items.STICK, 1, 0.0F);
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+ }
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}
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+ // CraftBukkit end
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}
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this.fallDistance = 0.0F;
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