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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 12:30:06 +01:00
Paper/nms-patches/Entity.patch
FearThe1337 b6634d7409 SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).
Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large).
We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
2014-12-21 17:36:23 +00:00

621 Zeilen
27 KiB
Diff

--- ../work/decompile-8eb82bde//net/minecraft/server/Entity.java Sun Dec 21 17:29:15 2014
+++ src/main/java/net/minecraft/server/Entity.java Sun Dec 21 17:29:15 2014
@@ -6,8 +6,40 @@
import java.util.UUID;
import java.util.concurrent.Callable;
+// CraftBukkit start
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.Server;
+import org.bukkit.TravelAgent;
+import org.bukkit.block.BlockFace;
+import org.bukkit.entity.Hanging;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Painting;
+import org.bukkit.entity.Vehicle;
+import org.bukkit.event.entity.EntityCombustByEntityEvent;
+import org.bukkit.event.hanging.HangingBreakByEntityEvent;
+import org.bukkit.event.painting.PaintingBreakByEntityEvent;
+import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
+import org.bukkit.event.vehicle.VehicleEnterEvent;
+import org.bukkit.event.vehicle.VehicleExitEvent;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityCombustEvent;
+import org.bukkit.event.entity.EntityPortalEvent;
+import org.bukkit.plugin.PluginManager;
+// CraftBukkit end
+
public abstract class Entity implements ICommandListener {
+ // CraftBukkit start
+ private static final int CURRENT_LEVEL = 2;
+ static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
+ return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
+ }
+ // CraftBukikt end
+
private static final AxisAlignedBB a = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
private static int entityCount;
private int id;
@@ -77,6 +109,8 @@
private boolean invulnerable;
public UUID uniqueID;
private final CommandObjectiveExecutor as;
+ public boolean valid; // CraftBukkit
+ public org.bukkit.projectiles.ProjectileSource projectileSource; // CraftBukkit - For projectiles only
public int getId() {
return this.id;
@@ -135,7 +169,8 @@
this.dead = true;
}
- protected void a(float f, float f1) {
+ // PAIL: Access + rename please
+ public void a(float f, float f1) { // CraftBukkit - protected to public
if (f != this.width || f1 != this.length) {
float f2 = this.width;
@@ -150,6 +185,33 @@
}
protected void setYawPitch(float f, float f1) {
+ // CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
+ if (Float.isNaN(f)) {
+ f = 0;
+ }
+
+ if (f == Float.POSITIVE_INFINITY || f == Float.NEGATIVE_INFINITY) {
+ if (this instanceof EntityPlayer) {
+ this.world.getServer().getLogger().warning(this.getName() + " was caught trying to crash the server with an invalid yaw");
+ ((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
+ }
+ f = 0;
+ }
+
+ // pitch was sometimes set to NaN, so we need to set it back to 0
+ if (Float.isNaN(f1)) {
+ f1 = 0;
+ }
+
+ if (f1 == Float.POSITIVE_INFINITY || f1 == Float.NEGATIVE_INFINITY) {
+ if (this instanceof EntityPlayer) {
+ this.world.getServer().getLogger().warning(this.getName() + " was caught trying to crash the server with an invalid pitch");
+ ((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
+ }
+ f1 = 0;
+ }
+ // CraftBukkit end
+
this.yaw = f % 360.0F;
this.pitch = f1 % 360.0F;
}
@@ -186,7 +248,7 @@
int i = this.L();
if (this.ak) {
- if (minecraftserver.getAllowNether()) {
+ if (true || minecraftserver.getAllowNether()) { // CraftBukkit
if (this.vehicle == null && this.al++ >= i) {
this.al = i;
this.portalCooldown = this.ar();
@@ -263,6 +325,27 @@
protected void burnFromLava() {
if (!this.fireProof) {
this.damageEntity(DamageSource.LAVA, 4.0F);
+
+ // CraftBukkit start - Fallen in lava TODO: this event spams!
+ if (this instanceof EntityLiving) {
+ if (fireTicks <= 0) {
+ // not on fire yet
+ // TODO: shouldn't be sending null for the block
+ org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
+ org.bukkit.entity.Entity damagee = this.getBukkitEntity();
+ EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
+ this.world.getServer().getPluginManager().callEvent(combustEvent);
+
+ if (!combustEvent.isCancelled()) {
+ this.setOnFire(combustEvent.getDuration());
+ }
+ } else {
+ // This will be called every single tick the entity is in lava, so don't throw an event
+ this.setOnFire(15);
+ }
+ return;
+ }
+ // CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
this.setOnFire(15);
}
}
@@ -300,6 +383,22 @@
this.a(this.getBoundingBox().c(d0, d1, d2));
this.recalcPosition();
} else {
+ // CraftBukkit start - Don't do anything if we aren't moving
+ // We need to do this regardless of whether or not we are moving thanks to portals
+ try {
+ this.checkBlockCollisions();
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.a(throwable, "Checking entity block collision");
+ CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being checked for collision");
+
+ this.appendEntityCrashDetails(crashreportsystemdetails);
+ throw new ReportedException(crashreport);
+ }
+ // Check if we're moving
+ if (d0 == 0 && d1 == 0 && d2 == 0 && this.vehicle == null && this.passenger == null) {
+ return;
+ }
+ // CraftBukkit end
this.world.methodProfiler.a("move");
double d3 = this.locX;
double d4 = this.locY;
@@ -520,6 +619,26 @@
block.a(this.world, this);
}
+ // CraftBukkit start
+ if (positionChanged && getBukkitEntity() instanceof Vehicle) {
+ Vehicle vehicle = (Vehicle) this.getBukkitEntity();
+ org.bukkit.block.Block bl = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.getHeadHeight()), MathHelper.floor(this.locZ));
+
+ if (d6 > d0) {
+ bl = bl.getRelative(BlockFace.EAST);
+ } else if (d6 < d0) {
+ bl = bl.getRelative(BlockFace.WEST);
+ } else if (d8 > d2) {
+ bl = bl.getRelative(BlockFace.SOUTH);
+ } else if (d8 < d2) {
+ bl = bl.getRelative(BlockFace.NORTH);
+ }
+
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
+ world.getServer().getPluginManager().callEvent(event);
+ }
+ // CraftBukkit end
+
if (this.r_() && !flag && this.vehicle == null) {
double d21 = this.locX - d3;
double d22 = this.locY - d4;
@@ -530,7 +649,7 @@
}
if (block != null && this.onGround) {
- block.a(this.world, blockposition, this);
+ // block.a(this.world, blockposition, this); // CraftBukkit removed down
}
this.M = (float) ((double) this.M + (double) MathHelper.sqrt(d21 * d21 + d23 * d23) * 0.6D);
@@ -548,9 +667,12 @@
}
this.a(blockposition, block);
+ block.a(this.world, blockposition, this); // CraftBukkit - moved from above
}
}
+ // CraftBukkit start - Move to the top of the method
+ /*
try {
this.checkBlockCollisions();
} catch (Throwable throwable) {
@@ -560,6 +682,8 @@
this.appendEntityCrashDetails(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
+ */
+ // CraftBukkit end
boolean flag2 = this.U();
@@ -567,7 +691,16 @@
this.burn(1);
if (!flag2) {
++this.fireTicks;
- if (this.fireTicks == 0) {
+ // CraftBukkit start - Not on fire yet
+ if (this.fireTicks <= 0) { // Only throw events on the first combust, otherwise it spams
+ EntityCombustEvent event = new EntityCombustEvent(getBukkitEntity(), 8);
+ world.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ setOnFire(event.getDuration());
+ }
+ } else {
+ // CraftBukkit end
this.setOnFire(8);
}
}
@@ -673,7 +806,7 @@
return null;
}
- protected void burn(int i) {
+ protected void burn(float i) { // CraftBukkit - int -> float
if (!this.fireProof) {
this.damageEntity(DamageSource.FIRE, (float) i);
}
@@ -823,6 +956,13 @@
}
public void spawnIn(World world) {
+ // CraftBukkit start
+ if (world == null) {
+ die();
+ this.world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
+ return;
+ }
+ // CraftBukkit end
this.world = world;
}
@@ -1015,6 +1155,18 @@
try {
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY, this.locZ}));
nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
+
+ // CraftBukkit start - Checking for NaN pitch/yaw and resetting to zero
+ // TODO: make sure this is the best way to address this.
+ if (Float.isNaN(this.yaw)) {
+ this.yaw = 0;
+ }
+
+ if (Float.isNaN(this.pitch)) {
+ this.pitch = 0;
+ }
+ // CraftBukkit end
+
nbttagcompound.set("Rotation", this.a(new float[] { this.yaw, this.pitch}));
nbttagcompound.setFloat("FallDistance", this.fallDistance);
nbttagcompound.setShort("Fire", (short) this.fireTicks);
@@ -1025,6 +1177,11 @@
nbttagcompound.setInt("PortalCooldown", this.portalCooldown);
nbttagcompound.setLong("UUIDMost", this.getUniqueID().getMostSignificantBits());
nbttagcompound.setLong("UUIDLeast", this.getUniqueID().getLeastSignificantBits());
+ // CraftBukkit start
+ nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
+ nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
+ nbttagcompound.setInt("Bukkit.updateLevel", CURRENT_LEVEL);
+ // CraftBukkit end
if (this.getCustomName() != null && this.getCustomName().length() > 0) {
nbttagcompound.setString("CustomName", this.getCustomName());
nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
@@ -1062,6 +1219,7 @@
this.motX = nbttaglist1.d(0);
this.motY = nbttaglist1.d(1);
this.motZ = nbttaglist1.d(2);
+ /* CraftBukkit start - Moved section down
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
@@ -1073,6 +1231,7 @@
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
+ // CraftBukkit end */
this.lastX = this.P = this.locX = nbttaglist.d(0);
this.lastY = this.Q = this.locY = nbttaglist.d(1);
@@ -1105,7 +1264,57 @@
if (this.af()) {
this.setPosition(this.locX, this.locY, this.locZ);
}
+ // CraftBukkit start
+ if (this instanceof EntityLiving) {
+ EntityLiving entity = (EntityLiving) this;
+
+ // Reset the persistence for tamed animals
+ if (entity instanceof EntityTameableAnimal && !isLevelAtLeast(nbttagcompound, 2) && !nbttagcompound.getBoolean("PersistenceRequired")) {
+ EntityInsentient entityinsentient = (EntityInsentient) entity;
+ entityinsentient.persistent = !entityinsentient.isTypeNotPersistent();
+ }
+ }
+ // CraftBukkit end
+
+ // CraftBukkit start - Exempt Vehicles from notch's sanity check
+ if (!(getBukkitEntity() instanceof Vehicle)) {
+ if (Math.abs(this.motX) > 10.0D) {
+ this.motX = 0.0D;
+ }
+
+ if (Math.abs(this.motY) > 10.0D) {
+ this.motY = 0.0D;
+ }
+
+ if (Math.abs(this.motZ) > 10.0D) {
+ this.motZ = 0.0D;
+ }
+ }
+ // CraftBukkit end
+ // CraftBukkit start - Reset world
+ if (this instanceof EntityPlayer) {
+ Server server = Bukkit.getServer();
+ org.bukkit.World bworld = null;
+
+ // TODO: Remove World related checks, replaced with WorldUID
+ String worldName = nbttagcompound.getString("world");
+
+ if (nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
+ UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
+ bworld = server.getWorld(uid);
+ } else {
+ bworld = server.getWorld(worldName);
+ }
+
+ if (bworld == null) {
+ EntityPlayer entityPlayer = (EntityPlayer) this;
+ bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(entityPlayer.dimension).getWorld();
+ }
+
+ spawnIn(bworld == null? null : ((CraftWorld) bworld).getHandle());
+ }
+ // CraftBukkit end
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Loading entity NBT");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being loaded");
@@ -1167,6 +1376,12 @@
public EntityItem a(ItemStack itemstack, float f) {
if (itemstack.count != 0 && itemstack.getItem() != null) {
+ // CraftBukkit start - Capture drops for death event
+ if (this instanceof EntityLiving && ((EntityLiving) this).drops != null) {
+ ((EntityLiving) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack));
+ return null;
+ }
+ // CraftBukkit end
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
entityitem.p();
@@ -1276,16 +1491,76 @@
}
public void mount(Entity entity) {
+ // CraftBukkit start
+ setPassengerOf(entity);
+ }
+
+ protected CraftEntity bukkitEntity;
+
+ public CraftEntity getBukkitEntity() {
+ if (bukkitEntity == null) {
+ bukkitEntity = CraftEntity.getEntity(world.getServer(), this);
+ }
+ return bukkitEntity;
+ }
+
+ public void setPassengerOf(Entity entity) {
+ // b(null) doesn't really fly for overloaded methods,
+ // so this method is needed
+
+ Entity originalVehicle = this.vehicle;
+ Entity originalPassenger = this.vehicle == null ? null : this.vehicle.passenger;
+ PluginManager pluginManager = Bukkit.getPluginManager();
+ getBukkitEntity(); // make sure bukkitEntity is initialised
+ // CraftBukkit end
this.ap = 0.0D;
this.aq = 0.0D;
if (entity == null) {
if (this.vehicle != null) {
+ // CraftBukkit start
+ if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
+ VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
+ pluginManager.callEvent(event);
+
+ if (event.isCancelled() || vehicle != originalVehicle) {
+ return;
+ }
+ }
+ // CraftBukkit end
this.setPositionRotation(this.vehicle.locX, this.vehicle.getBoundingBox().b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
this.vehicle.passenger = null;
}
this.vehicle = null;
} else {
+ // CraftBukkit start
+ if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4, true)) {
+ // It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
+ VehicleExitEvent exitEvent = null;
+ if (this.vehicle != null && this.vehicle.getBukkitEntity() instanceof Vehicle) {
+ exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
+ pluginManager.callEvent(exitEvent);
+
+ if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
+ return;
+ }
+ }
+
+ VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
+ pluginManager.callEvent(event);
+
+ // If a plugin messes with the vehicle or the vehicle's passenger
+ if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
+ // If we only cancelled the enterevent then we need to put the player in a decent position.
+ if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
+ this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
+ this.vehicle.passenger = null;
+ this.vehicle = null;
+ }
+ return;
+ }
+ }
+ // CraftBukkit end
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
@@ -1406,10 +1681,50 @@
}
public void onLightningStrike(EntityLightning entitylightning) {
- this.damageEntity(DamageSource.LIGHTNING, 5.0F);
+ // CraftBukkit start
+ final org.bukkit.entity.Entity thisBukkitEntity = this.getBukkitEntity();
+ final org.bukkit.entity.Entity stormBukkitEntity = entitylightning.getBukkitEntity();
+ final PluginManager pluginManager = Bukkit.getPluginManager();
+
+ if (thisBukkitEntity instanceof Hanging) {
+ HangingBreakByEntityEvent hangingEvent = new HangingBreakByEntityEvent((Hanging) thisBukkitEntity, stormBukkitEntity);
+ PaintingBreakByEntityEvent paintingEvent = null;
+
+ if (thisBukkitEntity instanceof Painting) {
+ paintingEvent = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
+ }
+
+ pluginManager.callEvent(hangingEvent);
+
+ if (paintingEvent != null) {
+ paintingEvent.setCancelled(hangingEvent.isCancelled());
+ pluginManager.callEvent(paintingEvent);
+ }
+
+ if (hangingEvent.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
+ return;
+ }
+ }
+
+ if (this.fireProof) {
+ return;
+ }
+ CraftEventFactory.entityDamage = entitylightning;
+ if (!this.damageEntity(DamageSource.LIGHTNING, 5.0F)) {
+ CraftEventFactory.entityDamage = null;
+ return;
+ }
+ // CraftBukkit end
++this.fireTicks;
if (this.fireTicks == 0) {
this.setOnFire(8);
+ // CraftBukkit start - Call a combust event when lightning strikes
+ EntityCombustByEntityEvent entityCombustEvent = new EntityCombustByEntityEvent(stormBukkitEntity, thisBukkitEntity, 8);
+ pluginManager.callEvent(entityCombustEvent);
+ if (!entityCombustEvent.isCancelled()) {
+ this.setOnFire(entityCombustEvent.getDuration());
+ }
+ // CraftBukkit end
}
}
@@ -1546,32 +1861,82 @@
if (!this.world.isStatic && !this.dead) {
this.world.methodProfiler.a("changeDimension");
MinecraftServer minecraftserver = MinecraftServer.getServer();
- int j = this.dimension;
- WorldServer worldserver = minecraftserver.getWorldServer(j);
- WorldServer worldserver1 = minecraftserver.getWorldServer(i);
+ // CraftBukkit start - Move logic into new function "teleportToLocation"
+ // int j = this.dimension;
+ // WorldServer worldserver = minecraftserver.getWorldServer(j);
+ // WorldServer worldserver1 = minecraftserver.getWorldServer(i);
+ WorldServer exitWorld = null;
+ if (this.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // Plugins must specify exit from custom Bukkit worlds
+ // Only target existing worlds (compensate for allow-nether/allow-end as false)
+ for (WorldServer world : minecraftserver.worlds) {
+ if (world.dimension == i) {
+ exitWorld = world;
+ }
+ }
+ }
+
+ Location enter = this.getBukkitEntity().getLocation();
+ Location exit = exitWorld != null ? minecraftserver.getPlayerList().calculateTarget(enter, minecraftserver.getWorldServer(i)) : null;
+ boolean useTravelAgent = exitWorld != null && !(this.dimension == 1 && exitWorld.dimension == 1); // don't use agent for custom worlds or return from THE_END
+
+ TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
+ EntityPortalEvent event = new EntityPortalEvent(this.getBukkitEntity(), enter, exit, agent);
+ event.useTravelAgent(useTravelAgent);
+ event.getEntity().getServer().getPluginManager().callEvent(event);
+ if (event.isCancelled() || event.getTo() == null || event.getTo().getWorld() == null || !this.isAlive()) {
+ return;
+ }
+ exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
+ this.teleportTo(exit, true);
+ }
+ }
+
+ public void teleportTo(Location exit, boolean portal) {
+ if (true) {
+ WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
+ WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
+ int i = worldserver1.dimension;
+ // CraftBukkit end
this.dimension = i;
+ /* CraftBukkit start - TODO: Check if we need this
if (j == 1 && i == 1) {
worldserver1 = minecraftserver.getWorldServer(0);
this.dimension = 0;
}
+ // CraftBukkit end */
this.world.kill(this);
this.dead = false;
this.world.methodProfiler.a("reposition");
- minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1);
+ // CraftBukkit start - Ensure chunks are loaded in case TravelAgent is not used which would initially cause chunks to load during find/create
+ // minecraftserver.getPlayerList().changeWorld(this, j, worldserver, worldserver1);
+ boolean before = worldserver1.chunkProviderServer.forceChunkLoad;
+ worldserver1.chunkProviderServer.forceChunkLoad = true;
+ worldserver1.getMinecraftServer().getPlayerList().repositionEntity(this, exit, portal);
+ worldserver1.chunkProviderServer.forceChunkLoad = before;
+ // CraftBukkit end
this.world.methodProfiler.c("reloading");
Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
if (entity != null) {
entity.n(this);
+ /* CraftBukkit start - We need to do this...
if (j == 1 && i == 1) {
BlockPosition blockposition = this.world.r(worldserver1.getSpawn());
entity.setPositionRotation(blockposition, entity.yaw, entity.pitch);
}
-
+ // CraftBukkit end */
worldserver1.addEntity(entity);
+ // CraftBukkit start - Forward the CraftEntity to the new entity
+ this.getBukkitEntity().setHandle(entity);
+ entity.bukkitEntity = this.getBukkitEntity();
+
+ if (this instanceof EntityInsentient) {
+ ((EntityInsentient)this).unleash(true, false); // Unleash to prevent duping of leads.
+ }
+ // CraftBukkit end
}
this.dead = true;
@@ -1680,8 +2045,27 @@
return this.boundingBox;
}
- public void a(AxisAlignedBB axisalignedbb) {
- this.boundingBox = axisalignedbb;
+ public void a(AxisAlignedBB axisalignedbb) {
+ // CraftBukkit start - block invalid bounding boxes
+ double a = axisalignedbb.a,
+ b = axisalignedbb.b,
+ c = axisalignedbb.c,
+ d = axisalignedbb.d,
+ e = axisalignedbb.e,
+ f = axisalignedbb.f;
+ double len = axisalignedbb.d - axisalignedbb.a;
+ if (len < 0) d = a;
+ if (len > 64) d = a + 64.0;
+
+ len = axisalignedbb.e - axisalignedbb.b;
+ if (len < 0) e = b;
+ if (len > 64) e = b + 64.0;
+
+ len = axisalignedbb.f - axisalignedbb.c;
+ if (len < 0) f = c;
+ if (len > 64) f = c + 64.0;
+ this.boundingBox = new AxisAlignedBB(a, b, c, d, e, f);
+ // CraftBukkit end
}
public float getHeadHeight() {