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Paper/Spigot-Server-Patches/0490-Use-seed-based-lookup-for-Treasure-Maps-Fixes-lag-fr.patch
Shane Freeder e886d8118e
Updated Upstream ()
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
2021-02-06 00:00:18 +00:00

36 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jun 2020 19:25:13 -0400
Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
carto/sunken maps
diff --git a/src/main/java/net/minecraft/server/ItemWorldMap.java b/src/main/java/net/minecraft/server/ItemWorldMap.java
index 63b112b38a51873cf5769ad8506c3fdb9d52d42c..910d1b3788fa713cadf2c8a56f595282ba6c1247 100644
--- a/src/main/java/net/minecraft/server/ItemWorldMap.java
+++ b/src/main/java/net/minecraft/server/ItemWorldMap.java
@@ -229,7 +229,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
for (l = 0; l < 128 * i; ++l) {
for (i1 = 0; i1 < 128 * i; ++i1) {
- abiomebase[l * 128 * i + i1] = worldserver.getBiome(new BlockPosition((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
+ abiomebase[l * 128 * i + i1] = worldserver.getBiomeBySeed((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5d299a65417ff17eae3dfe52841c1a27a6d75677..bb73dc2cfca633f85aa0aa1c988d3cdd86be8e4e 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -307,8 +307,8 @@ public class WorldServer extends World implements GeneratorAccessSeed {
this.worldDataServer.setThundering(flag1);
}
- @Override
- public BiomeBase a(int i, int j, int k) {
+ public BiomeBase getBiomeBySeed(int i, int j, int k) { return a(i, j, k); } // Paper - OBFHELPER
+ @Override public BiomeBase a(int i, int j, int k) {
return this.getChunkProvider().getChunkGenerator().getWorldChunkManager().getBiome(i, j, k);
}