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Paper/patches/api/0187-PlayerDeathEvent-shouldDropExperience.patch
2021-06-21 09:57:15 -07:00

80 Zeilen
3.7 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:31 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
index 8c46eaebf004823c1c31eb2c7304181487cb1332..3d45d2e41aad6992b40a22030f2a63baeec78757 100644
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
@@ -1,6 +1,8 @@
package org.bukkit.event.entity;
import java.util.List;
+
+import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
@@ -18,6 +20,8 @@ public class PlayerDeathEvent extends EntityDeathEvent {
private boolean keepLevel = false;
private boolean keepInventory = false;
// Paper start
+ private boolean doExpDrop;
+
public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, @Nullable final net.kyori.adventure.text.Component adventure$deathMessage) {
this(player, drops, droppedExp, 0, adventure$deathMessage, null);
}
@@ -27,12 +31,17 @@ public class PlayerDeathEvent extends EntityDeathEvent {
}
public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final net.kyori.adventure.text.Component adventure$deathMessage, @Nullable String deathMessage) {
+ this(player, drops, droppedExp, newExp, newTotalExp, newLevel, adventure$deathMessage, deathMessage, true);
+ }
+
+ public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final net.kyori.adventure.text.Component adventure$deathMessage, @Nullable String deathMessage, boolean doExpDrop) {
super(player, drops, droppedExp);
this.newExp = newExp;
this.newTotalExp = newTotalExp;
this.newLevel = newLevel;
this.deathMessage = deathMessage;
this.adventure$deathMessage = adventure$deathMessage;
+ this.doExpDrop = doExpDrop;
}
// Paper end
@@ -47,6 +56,11 @@ public class PlayerDeathEvent extends EntityDeathEvent {
@Deprecated // Paper
public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final String deathMessage) {
+ this(player, drops, droppedExp, newExp, newTotalExp, newLevel, deathMessage, true);
+ }
+
+ @Deprecated // Paper
+ public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, final int newExp, final int newTotalExp, final int newLevel, @Nullable final String deathMessage, boolean doExpDrop) {
super(player, drops, droppedExp);
this.newExp = newExp;
this.newTotalExp = newTotalExp;
@@ -88,6 +102,20 @@ public class PlayerDeathEvent extends EntityDeathEvent {
public List<ItemStack> getItemsToKeep() {
return itemsToKeep;
}
+
+ /**
+ * @return should experience be dropped from this death
+ */
+ public boolean shouldDropExperience() {
+ return doExpDrop;
+ }
+
+ /**
+ * @param doExpDrop sets if experience should be dropped from this death
+ */
+ public void setShouldDropExperience(boolean doExpDrop) {
+ this.doExpDrop = doExpDrop;
+ }
// Paper end
@NotNull