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Paper/patches/server/0872-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch
Owen 89d51d5f29
Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.

It should be noted that this decision does not promise all future exploits will be configurable.
2024-03-03 17:05:34 -05:00

24 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Thu, 8 Jun 2023 20:23:13 -0400
Subject: [PATCH] Fix spigot sound playing for BlockItem ItemStacks
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 964d6af9eb9752b9e08f712c80b67bd9410d1554..30cf71507c45432b2b5ac636aff852acf662ce60 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -545,7 +545,11 @@ public final class ItemStack {
// SPIGOT-1288 - play sound stripped from ItemBlock
if (this.item instanceof BlockItem) {
- SoundType soundeffecttype = ((BlockItem) this.item).getBlock().defaultBlockState().getSoundType(); // TODO: not strictly correct, however currently only affects decorated pots
+ // Paper start - Fix spigot sound playing for BlockItem ItemStacks
+ BlockPos position = new net.minecraft.world.item.context.BlockPlaceContext(context).getClickedPos();
+ net.minecraft.world.level.block.state.BlockState blockData = world.getBlockState(position);
+ SoundType soundeffecttype = blockData.getSoundType();
+ // Paper end - Fix spigot sound playing for BlockItem ItemStacks
world.playSound(entityhuman, blockposition, soundeffecttype.getPlaceSound(), SoundSource.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F);
}