Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
71c84c8132
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent 258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD CraftBukkit Changes: 98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent 5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class 76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor Spigot Changes: e9ec5485 Rebuild patches f1b62e0c Rebuild patches
526 Zeilen
26 KiB
Diff
526 Zeilen
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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This adds the ability to cancel the death events and to modify the sound
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an entity makes when dying. (In cases were no sound should it will be
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called with shouldPlaySound set to false allowing unsilencing of silent
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entities)
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It makes handling of entity deaths a lot nicer as you no longer need
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to listen on the damage event and calculate if the entity dies yourself
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to cancel the death which has the benefit of also receiving the dropped
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items and experience which is otherwise only properly possible by using
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internal code.
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== AT ==
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public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
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public net.minecraft.world.entity.LivingEntity getSoundVolume()F
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 38a3b264ba72631c27203a178ac0bbdd36e10a10..80cedd5221d3c0dc475c631113e8782507067cb0 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -248,6 +248,10 @@ public class ServerPlayer extends Player {
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private int containerCounter;
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public boolean wonGame;
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private int containerUpdateDelay; // Paper - Configurable container update tick rate
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+ // Paper start - cancellable death event
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+ public boolean queueHealthUpdatePacket;
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+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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+ // Paper end - cancellable death event
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// CraftBukkit start
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public String displayName;
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@@ -810,7 +814,7 @@ public class ServerPlayer extends Player {
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@Override
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public void die(DamageSource damageSource) {
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- this.gameEvent(GameEvent.ENTITY_DIE);
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+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
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boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
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// CraftBukkit start - fire PlayerDeathEvent
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if (this.isRemoved()) {
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@@ -838,6 +842,16 @@ public class ServerPlayer extends Player {
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String deathmessage = defaultMessage.getString();
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this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
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org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
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+ // Paper start - cancellable death event
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+ if (event.isCancelled()) {
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+ // make compatible with plugins that might have already set the health in an event listener
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+ if (this.getHealth() <= 0) {
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+ this.setHealth((float) event.getReviveHealth());
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+ }
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+ return;
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+ }
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+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
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+ // Paper end
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// SPIGOT-943 - only call if they have an inventory open
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if (this.containerMenu != this.inventoryMenu) {
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@@ -986,8 +1000,17 @@ public class ServerPlayer extends Player {
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}
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}
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}
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-
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- return super.hurt(source, amount);
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+ // Paper start - cancellable death events
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+ //return super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = true;
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+ boolean damaged = super.hurt(source, amount);
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+ this.queueHealthUpdatePacket = false;
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+ if (this.queuedHealthUpdatePacket != null) {
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+ this.connection.send(this.queuedHealthUpdatePacket);
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+ this.queuedHealthUpdatePacket = null;
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+ }
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+ return damaged;
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+ // Paper end
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e8c4d42b1637752e69ea128fa7d0148bb5ffae06..39ff6dd7ee8e821f5693f6a6e01b713b25d30393 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -260,6 +260,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public Set<UUID> collidableExemptions = new HashSet<>();
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public boolean bukkitPickUpLoot;
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public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
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+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
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@Override
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public float getBukkitYaw() {
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@@ -1530,13 +1531,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isDeadOrDying()) {
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if (!this.checkTotemDeathProtection(source)) {
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- SoundEvent soundeffect = this.getDeathSound();
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-
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- if (flag1 && soundeffect != null) {
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- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
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- }
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+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
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+ this.silentDeath = !flag1; // mark entity as dying silently
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+ // Paper end
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this.die(source);
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+ this.silentDeath = false; // Paper - cancellable death event - reset to default
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}
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} else if (flag1) {
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this.playHurtSound(source);
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@@ -1688,6 +1688,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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Entity entity = damageSource.getEntity();
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LivingEntity entityliving = this.getKillCredit();
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+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
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if (this.deathScore >= 0 && entityliving != null) {
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entityliving.awardKillScore(this, this.deathScore, damageSource);
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}
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@@ -1699,24 +1700,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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}
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+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
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this.dead = true;
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- this.getCombatTracker().recheckStatus();
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+ // Paper - moved into if below
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Level world = this.level();
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if (world instanceof ServerLevel) {
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ServerLevel worldserver = (ServerLevel) world;
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+ // Paper - move below into if for onKill
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- if (entity == null || entity.killedEntity(worldserver, this)) {
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+ // Paper start
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
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+ if (deathEvent == null || !deathEvent.isCancelled()) {
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+ if (this.deathScore >= 0 && entityliving != null) {
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+ entityliving.awardKillScore(this, this.deathScore, damageSource);
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+ }
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+ // Paper start - clear equipment if event is not cancelled
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+ if (this instanceof Mob) {
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+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
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+ this.setItemSlot(slot, ItemStack.EMPTY);
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+ }
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+ this.clearedEquipmentSlots.clear();
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+ }
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+ // Paper end
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+
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+ if (this.isSleeping()) {
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+ this.stopSleeping();
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+ }
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+
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+ if (!this.level().isClientSide && this.hasCustomName()) {
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+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
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+ }
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+
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+ this.getCombatTracker().recheckStatus();
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+ if (entity != null) {
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+ entity.killedEntity((ServerLevel) this.level(), this);
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+ }
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this.gameEvent(GameEvent.ENTITY_DIE);
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- this.dropAllDeathLoot(damageSource);
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- this.createWitherRose(entityliving);
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+ } else {
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+ this.dead = false;
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+ this.setHealth((float) deathEvent.getReviveHealth());
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}
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- this.level().broadcastEntityEvent(this, (byte) 3);
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+ // Paper end
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+ this.createWitherRose(entityliving);
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}
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+ // Paper start
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+ if (this.dead) { // Paper
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+ this.level().broadcastEntityEvent(this, (byte) 3);
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this.setPose(Pose.DYING);
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+ }
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+ // Paper end
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}
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}
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@@ -1724,7 +1760,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!this.level().isClientSide) {
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boolean flag = false;
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- if (adversary instanceof WitherBoss) {
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+ if (this.dead && adversary instanceof WitherBoss) { // Paper
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if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
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BlockPos blockposition = this.blockPosition();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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@@ -1753,7 +1789,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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}
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- protected void dropAllDeathLoot(DamageSource source) {
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+ // Paper start
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+ protected boolean clearEquipmentSlots = true;
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+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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+ // Paper end
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Entity entity = source.getEntity();
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int i;
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@@ -1768,18 +1808,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.dropEquipment(); // CraftBukkit - from below
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if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
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this.dropFromLootTable(source, flag);
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+ // Paper start
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+ final boolean prev = this.clearEquipmentSlots;
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+ this.clearEquipmentSlots = false;
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+ this.clearedEquipmentSlots.clear();
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+ // Paper end
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this.dropCustomDeathLoot(source, i, flag);
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+ this.clearEquipmentSlots = prev; // Paper
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}
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// CraftBukkit start - Call death event
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- CraftEventFactory.callEntityDeathEvent(this, this.drops);
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
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+ this.postDeathDropItems(deathEvent); // Paper
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this.drops = new ArrayList<>();
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// CraftBukkit end
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// this.dropInventory();// CraftBukkit - moved up
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this.dropExperience();
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+ return deathEvent; // Paper
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}
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protected void dropEquipment() {}
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
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// CraftBukkit start
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public int getExpReward() {
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 655dfa9113ca82dc56bc8f4b083ea049ee5b4bee..3e6706671b3dc06b376eaa9d6d463c6a098104d1 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -1058,6 +1058,12 @@ public abstract class Mob extends LivingEntity implements Targeting {
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}
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+ // Paper start
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
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+ return false;
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+ }
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+ // Paper end
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+
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@Override
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protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
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super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
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@@ -1066,6 +1072,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
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for (int k = 0; k < j; ++k) {
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EquipmentSlot enumitemslot = aenumitemslot[k];
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+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
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ItemStack itemstack = this.getItemBySlot(enumitemslot);
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float f = this.getEquipmentDropChance(enumitemslot);
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boolean flag1 = f > 1.0F;
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@@ -1076,7 +1083,13 @@ public abstract class Mob extends LivingEntity implements Targeting {
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}
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this.spawnAtLocation(itemstack);
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+ if (this.clearEquipmentSlots) { // Paper
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this.setItemSlot(enumitemslot, ItemStack.EMPTY);
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+ // Paper start
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+ } else {
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+ this.clearedEquipmentSlots.add(enumitemslot);
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+ }
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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index 6376908df89af1eff3a948ca1faef5d4925f0c3b..4ac32078cb074a78a2bb83307013b849f8d59f23 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
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@@ -715,16 +715,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
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return this.getTrustedUUIDs().contains(uuid);
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}
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+ // Paper start - handle the bitten item separately like vanilla
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@Override
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- protected void dropAllDeathLoot(DamageSource source) {
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+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
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+ return slot == EquipmentSlot.MAINHAND;
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+ }
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+ // Paper end
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+
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+ @Override
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+ // Paper start - Cancellable death event
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+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
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ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
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- if (!itemstack.isEmpty()) {
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+ boolean releaseMouth = false;
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+ if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
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this.spawnAtLocation(itemstack);
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+ releaseMouth = true;
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+ }
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
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+
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+ // Below is code to drop
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+
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+ if (deathEvent == null || deathEvent.isCancelled()) {
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+ return deathEvent;
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+ }
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+
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+ if (releaseMouth) {
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+ // Paper end - Cancellable death event
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this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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}
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- super.dropAllDeathLoot(source);
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+ return deathEvent; // Paper - Cancellable death event
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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index bb399f775a5530a01f59332848c8ab9b8eceb2b5..14edfe103e61024b569f33de0b6608f39e749319 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
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@@ -70,11 +70,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
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this.spawnAtLocation(Blocks.CHEST);
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}
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- this.setChest(false);
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+ //this.setCarryingChest(false); // Paper - moved to post death logic
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}
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}
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+ // Paper start
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+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
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+ if (this.hasChest() && (event == null || !event.isCancelled())) {
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+ this.setChest(false);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void addAdditionalSaveData(CompoundTag nbt) {
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super.addAdditionalSaveData(nbt);
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 0634b88a5bbfb549d5ec5931e19f674fb9ca4cbe..11555d1b771f93234098a3bc6a6eaacddeeeb4f6 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -493,8 +493,10 @@ public class ArmorStand extends LivingEntity {
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}
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// CraftBukkit end
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if (source.is(DamageTypeTags.IS_EXPLOSION)) {
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- this.brokenByAnything(source);
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- this.kill();
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+ // Paper start - avoid duplicate event call
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
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+ if (!event.isCancelled()) this.kill(false);
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+ // Paper end
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return false;
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} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
|
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if (this.isOnFire()) {
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@@ -537,9 +539,9 @@ public class ArmorStand extends LivingEntity {
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this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
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this.lastHit = i;
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} else {
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- this.brokenByPlayer(source);
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
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this.showBreakingParticles();
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- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
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+ if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
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}
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return true;
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@@ -591,8 +593,10 @@ public class ArmorStand extends LivingEntity {
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|
f1 -= amount;
|
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if (f1 <= 0.5F) {
|
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- this.brokenByAnything(damageSource);
|
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- this.kill();
|
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+ // Paper start - avoid duplicate event call
|
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+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
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+ if (!event.isCancelled()) this.kill(false);
|
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+ // Paper end
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} else {
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this.setHealth(f1);
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this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
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@@ -600,7 +604,7 @@ public class ArmorStand extends LivingEntity {
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}
|
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- private void brokenByPlayer(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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|
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if (this.hasCustomName()) {
|
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@@ -608,10 +612,10 @@ public class ArmorStand extends LivingEntity {
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}
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this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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- this.brokenByAnything(damageSource);
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+ return this.brokenByAnything(damageSource); // Paper
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}
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- private void brokenByAnything(DamageSource damageSource) {
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+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
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this.playBrokenSound();
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// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
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@@ -633,7 +637,7 @@ public class ArmorStand extends LivingEntity {
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
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+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
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}
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@@ -760,7 +764,16 @@ public class ArmorStand extends LivingEntity {
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@Override
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public void kill() {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
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+ // Paper start
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+ kill(true);
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+ }
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+
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+ public void kill(boolean callEvent) {
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+ if (callEvent) {
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+ // Paper end
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+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
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+ if (event.isCancelled()) return; // Paper - make cancellable
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+ } // Paper
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this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
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this.gameEvent(GameEvent.ENTITY_DIE);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 65c56d29e04fd0853a8bfe9f943d27fe71849cc2..317fb90ad77aaaddc6a84d719de94d52bba12508 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2434,7 +2434,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void sendHealthUpdate() {
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FoodData foodData = this.getHandle().getFoodData();
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- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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+ // Paper start - cancellable death event
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+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
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+ if (this.getHandle().queueHealthUpdatePacket) {
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+ this.getHandle().queuedHealthUpdatePacket = packet;
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+ } else {
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+ this.getHandle().connection.send(packet);
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+ }
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+ // Paper end
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}
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public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 4498bb89b219de0d1c62950b7aa5f17fe6eab7d0..542b9ff7d845dcebcf6569a6d4bd9e97ac3a436d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -891,9 +891,16 @@ public class CraftEventFactory {
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
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+ populateFields(victim, event); // Paper - make cancellable
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CraftWorld world = (CraftWorld) entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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+ // Paper start - make cancellable
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+ if (event.isCancelled()) {
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+ return event;
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+ }
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+ playDeathSound(victim, event);
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+ // Paper end
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victim.expToDrop = event.getDroppedExp();
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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@@ -910,8 +917,15 @@ public class CraftEventFactory {
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PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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+ populateFields(victim, event); // Paper - make cancellable
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org.bukkit.World world = entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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+ // Paper start - make cancellable
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+ if (event.isCancelled()) {
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+ return event;
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+ }
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+ playDeathSound(victim, event);
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+ // Paper end
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victim.keepLevel = event.getKeepLevel();
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victim.newLevel = event.getNewLevel();
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@@ -928,6 +942,31 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start - helper methods for making death event cancellable
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+ // Add information to death event
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+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
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+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
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+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
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+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
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+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
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+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
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+ event.setDeathSoundVolume(victim.getSoundVolume());
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+ event.setDeathSoundPitch(victim.getVoicePitch());
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+ }
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+
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+ // Play death sound manually
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+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
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+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
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+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
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+ double x = event.getEntity().getLocation().getX();
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+ double y = event.getEntity().getLocation().getY();
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+ double z = event.getEntity().getLocation().getZ();
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+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
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+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
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+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
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+ }
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+ }
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+ // Paper end
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/**
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* Server methods
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*/
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