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Paper/Spigot-Server-Patches/0018-Allow-for-toggling-of-spawn-chunks.patch
Zach Brown d28dd3edbd PaperSpigot TNT Changes
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.

Adds additional configuration and features as well.
2015-02-23 16:36:47 -06:00

38 Zeilen
1.9 KiB
Diff

From da87cfffb5d8d8c4d73a35760ededba300fc1c2c Mon Sep 17 00:00:00 2001
From: Dmck2b <itallhappenedverysuddenly@gmail.com>
Date: Fri, 28 Nov 2014 01:53:14 -0600
Subject: [PATCH] Allow for toggling of spawn chunks
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index f85700f..60cdf2e 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -219,6 +219,7 @@ public abstract class World implements IBlockAccess {
this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit
this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit
// CraftBukkit end
+ this.keepSpawnInMemory = this.paperSpigotConfig.keepSpawnInMemory; // PaperSpigot
// Spigot start
this.chunkTickRadius = (byte) ( ( this.getServer().getViewDistance() < 7 ) ? this.getServer().getViewDistance() : 7 );
this.chunkTickList = new gnu.trove.map.hash.TLongShortHashMap( spigotConfig.chunksPerTick * 5, 0.7f, Long.MIN_VALUE, Short.MIN_VALUE );
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
index 522a214..00303dc 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
@@ -139,4 +139,11 @@ public class PaperSpigotWorldConfig
softDespawnDistance = softDespawnDistance*softDespawnDistance;
hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
}
+
+ public boolean keepSpawnInMemory;
+ private void keepSpawnInMemory()
+ {
+ keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true );
+ log( "Keep spawn chunk loaded: " + keepSpawnInMemory );
+ }
}
--
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