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Paper/patches/server/0970-Configurable-damage-tick-when-blocking-with-shield.patch
2024-10-31 12:44:02 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bjarne Koll <lynxplay101@gmail.com>
Date: Thu, 13 Jun 2024 17:16:01 +0200
Subject: [PATCH] Configurable damage tick when blocking with shield
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index ce686e5a98aea61979b842637ed6ebb97e64d2e1..cebb05310502cd1e2277896e75fddab268a3fdf1 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2486,7 +2486,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
}
- return true;
+ return !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.skipVanillaDamageTickWhenShieldBlocked; // Paper - this should always return true, however expose an unsupported setting to flip this to false to enable "shield stunning".
} else {
return true; // Paper - return false ONLY if event was cancelled
}