Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 13:00:06 +01:00
107 Zeilen
3.9 KiB
Diff
107 Zeilen
3.9 KiB
Diff
--- a/net/minecraft/server/ChunkProviderServer.java
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+++ b/net/minecraft/server/ChunkProviderServer.java
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@@ -16,6 +16,11 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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+import org.bukkit.event.world.ChunkUnloadEvent;
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+// CraftBukkit end
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+
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public class ChunkProviderServer implements IChunkProvider {
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private static final Logger a = LogManager.getLogger();
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@@ -34,7 +39,7 @@
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this.chunkLoader = ichunkloader;
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this.chunkGenerator = chunkgenerator;
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this.asyncTaskHandler = iasynctaskhandler;
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- this.chunkScheduler = new ChunkTaskScheduler(2, worldserver, chunkgenerator, ichunkloader, iasynctaskhandler);
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+ this.chunkScheduler = new ChunkTaskScheduler(0, worldserver, chunkgenerator, ichunkloader, iasynctaskhandler); // CraftBukkit - very buggy, broken in lots of __subtle__ ways. Same goes for async chunk loading. Also Bukkit API / plugins can't handle async events at all anyway.
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this.batchScheduler = new SchedulerBatch<>(this.chunkScheduler);
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}
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@@ -112,6 +117,22 @@
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}
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}
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+ // CraftBukkit start
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+ public Chunk generateChunk(int x, int z) {
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+ try {
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+ this.batchScheduler.b();
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+ ChunkCoordIntPair pos = new ChunkCoordIntPair(x, z);
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+ this.chunkScheduler.forcePolluteCache(pos);
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+ this.batchScheduler.a(pos);
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+ CompletableFuture<ProtoChunk> completablefuture = this.batchScheduler.c();
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+
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+ return (Chunk) completablefuture.thenApply(this::a).join();
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+ } catch (RuntimeException runtimeexception) {
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+ throw this.a(x, z, (Throwable) runtimeexception);
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+ }
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+ }
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+ // CraftBukkit end
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+
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public IChunkAccess a(int i, int j, boolean flag) {
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Chunk chunk = this.getChunkAt(i, j, true, false);
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@@ -249,10 +270,12 @@
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Chunk chunk = (Chunk) this.chunks.get(olong);
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if (chunk != null) {
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- chunk.removeEntities();
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- this.saveChunk(chunk);
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- this.chunks.remove(olong);
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- this.lastChunk = null;
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+ // CraftBukkit start - move unload logic to own method
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+ if (!unloadChunk(chunk, true)) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+
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++i;
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}
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}
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@@ -265,6 +288,42 @@
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return false;
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}
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+ // CraftBukkit start
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+ public boolean unloadChunk(Chunk chunk, boolean save) {
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+ ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk, save);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+ if (event.isCancelled()) {
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+ return false;
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+ }
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+ save = event.isSaveChunk();
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+
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+ // Update neighbor counts
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+ for (int x = -2; x < 3; x++) {
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+ for (int z = -2; z < 3; z++) {
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+ if (x == 0 && z == 0) {
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+ continue;
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+ }
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+
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+ Chunk neighbor = this.getChunkAt(chunk.locX + x, chunk.locZ + z, false, false);
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+ if (neighbor != null) {
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+ neighbor.setNeighborUnloaded(-x, -z);
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+ chunk.setNeighborUnloaded(x, z);
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+ }
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+ }
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+ }
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+ // Moved from unloadChunks above
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+ synchronized (this.chunkLoader) {
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+ chunk.removeEntities();
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+ if (save) {
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+ this.saveChunk(chunk);
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+ }
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+ this.chunks.remove(chunk.chunkKey);
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+ this.lastChunk = null;
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+ }
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+ return true;
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+ }
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+ // CraftBukkit end
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+
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public boolean d() {
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return !this.world.savingDisabled;
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}
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