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Paper/Spigot-Server-Patches/0279-Expose-attack-cooldown-methods-for-Player.patch
Mariell 595734a57e
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4659)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01e22e09 Misc maven build updates
746f5324 #556: Allow sending messages from specific UUIDs
92b99cde #501: Add PersistentDataHolder to Chunk

CraftBukkit Changes:
4ef13f94 Misc maven build updates
04639f5a #759: Allow sending messages from specific UUIDs
77c894a2 #672: Add PersistentDataHolder to Chunk

Spigot Changes:
57bbdd8e Rebuild patches

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2020-10-17 11:39:45 +01:00

44 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index cc20b73a993d021789840ed2ee7ba1fc8310dc5a..a6265c71973b67a0b49a41e2163a6f48876f1b41 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -2005,6 +2005,7 @@ public abstract class EntityHuman extends EntityLiving {
this.datawatcher.set(EntityHuman.bl, nbttagcompound);
}
+ public float getCooldownPeriod() { return this.eQ(); } // Paper - OBFHELPER
public float eQ() {
return (float) (1.0D / this.b(GenericAttributes.ATTACK_SPEED) * 20.0D);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 18f0d23e38abb9c3e326a727cc4b4e040adb432d..982b8a7028385d38ff0bd88aabd94801ae258037 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1993,6 +1993,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
getInventory().setItemInMainHand(hand);
}
+ // Paper start
+ public float getCooldownPeriod() {
+ return getHandle().getCooldownPeriod();
+ }
+
+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackCooldown(adjustTicks);
+ }
+
+ public void resetCooldown() {
+ getHandle().resetAttackCooldown();
+ }
+ // Paper end
+
// Spigot start
private final Player.Spigot spigot = new Player.Spigot()
{