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Paper/patches/api/0357-Multi-Block-Change-API.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:40:42 -0500
Subject: [PATCH] Multi Block Change API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 78034fcc89ceeba6934569189f24e5a41229d848..6ec49c213c87e9dbf7ebfbdb93f1d993a2639ac5 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -600,6 +600,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendBlockDamage(@NotNull Location loc, float progress);
+ // Paper start
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the locations you want to change to their new block data
+ */
+ public default void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges) {
+ sendMultiBlockChange(blockChanges, false);
+ }
+
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the locations you want to change to their new block data
+ * @param suppressLightUpdates Whether to suppress light updates or not
+ */
+ public void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges, boolean suppressLightUpdates);
+ // Paper end
+
/**
* Send the equipment change of an entity. This fakes the equipment change
* of an entity for a user. This will not actually change the inventory of