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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat 359d0533a #970: Correct typo in README.md 110492932 Fix per-world worldborder command
111 Zeilen
7.5 KiB
Diff
111 Zeilen
7.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index faee8e2a29b4c9cbd62185f401ac7bbd40d8df76..918fdf14080338983b8725bf2619088fd23c332a 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -824,7 +824,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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this.forceTicks = false;
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// CraftBukkit end
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@@ -1700,11 +1700,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
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- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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- this.updateMobSpawningFlags();
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- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper start - remember per level difficulty
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+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
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+ PrimaryLevelData worldData = level.serverLevelData;
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+ if (forceUpdate || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
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+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
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+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper end
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}
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}
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@@ -1718,7 +1721,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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index 33c859df0b669d0c3e97ccba29f17c1ba2166a27..9f03b738aea623fe409ca176397f48be055466da 100644
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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@@ -35,10 +35,11 @@ public class DifficultyCommand {
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public static int setDifficulty(CommandSourceStack source, Difficulty difficulty) throws CommandSyntaxException {
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MinecraftServer minecraftServer = source.getServer();
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- if (minecraftServer.getWorldData().getDifficulty() == difficulty) {
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+ net.minecraft.server.level.ServerLevel level = source.getLevel(); // Paper
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+ if (level.serverLevelData.getDifficulty() == difficulty) { // Paper
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throw ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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} else {
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- minecraftServer.setDifficulty(difficulty, true);
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+ minecraftServer.setDifficulty(level, difficulty, true); // Paper - use world
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source.sendSuccess(new TranslatableComponent("commands.difficulty.success", difficulty.getDisplayName()), true);
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return 0;
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}
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 2b7ba5d8dda0297c8b35a0cea68c3ae10188e3f2..e968b880e435b8753314d85b919a0abc4f35be25 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -366,7 +366,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 22a10327a690263a8756ffa3098b816c4be20e54..4e73fae8276be9874c61a456a2648828d39dd1cb 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3028,7 +3028,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 9815401cc7e4438d44c6d812190f181300001802..34abd017ac54ae7f12f8d6ffacfd7af90d7f9cad 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -921,8 +921,8 @@ public final class CraftServer implements Server {
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org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
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com.destroystokyo.paper.PaperConfig.init((File) console.options.valueOf("paper-settings")); // Paper
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for (ServerLevel world : this.console.getAllLevels()) {
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- world.serverLevelData.setDifficulty(config.difficulty);
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- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
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+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
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+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
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if (this.getTicksPerAnimalSpawns() < 0) {
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world.ticksPerAnimalSpawns = 400;
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} else {
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