Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 05:20:07 +01:00
131 Zeilen
3.7 KiB
Java
131 Zeilen
3.7 KiB
Java
package net.minecraft.server;
|
|
|
|
import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit
|
|
|
|
public class ContainerMerchant extends Container {
|
|
|
|
private IMerchant merchant;
|
|
private InventoryMerchant f;
|
|
private final World g;
|
|
|
|
// CraftBukkit start
|
|
private CraftInventoryView bukkitEntity = null;
|
|
private PlayerInventory player;
|
|
|
|
@Override
|
|
public CraftInventoryView getBukkitView() {
|
|
if (bukkitEntity == null) {
|
|
bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), new org.bukkit.craftbukkit.inventory.CraftInventoryMerchant(this.getMerchantInventory()), this);
|
|
}
|
|
return bukkitEntity;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
public ContainerMerchant(PlayerInventory playerinventory, IMerchant imerchant, World world) {
|
|
this.merchant = imerchant;
|
|
this.g = world;
|
|
this.f = new InventoryMerchant(playerinventory.player, imerchant);
|
|
this.a(new Slot(this.f, 0, 36, 53));
|
|
this.a(new Slot(this.f, 1, 62, 53));
|
|
this.a((Slot) (new SlotMerchantResult(playerinventory.player, imerchant, this.f, 2, 120, 53)));
|
|
this.player = playerinventory; // CraftBukkit - save player
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < 3; ++i) {
|
|
for (int j = 0; j < 9; ++j) {
|
|
this.a(new Slot(playerinventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 9; ++i) {
|
|
this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
|
|
}
|
|
}
|
|
|
|
public InventoryMerchant getMerchantInventory() {
|
|
return this.f;
|
|
}
|
|
|
|
public void addSlotListener(ICrafting icrafting) {
|
|
super.addSlotListener(icrafting);
|
|
}
|
|
|
|
public void b() {
|
|
super.b();
|
|
}
|
|
|
|
public void a(IInventory iinventory) {
|
|
this.f.g();
|
|
super.a(iinventory);
|
|
}
|
|
|
|
public void b(int i) {
|
|
this.f.c(i);
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman) {
|
|
return this.merchant.m_() == entityhuman;
|
|
}
|
|
|
|
public ItemStack b(EntityHuman entityhuman, int i) {
|
|
ItemStack itemstack = null;
|
|
Slot slot = (Slot) this.c.get(i);
|
|
|
|
if (slot != null && slot.d()) {
|
|
ItemStack itemstack1 = slot.getItem();
|
|
|
|
itemstack = itemstack1.cloneItemStack();
|
|
if (i == 2) {
|
|
if (!this.a(itemstack1, 3, 39, true)) {
|
|
return null;
|
|
}
|
|
|
|
slot.a(itemstack1, itemstack);
|
|
} else if (i != 0 && i != 1) {
|
|
if (i >= 3 && i < 30) {
|
|
if (!this.a(itemstack1, 30, 39, false)) {
|
|
return null;
|
|
}
|
|
} else if (i >= 30 && i < 39 && !this.a(itemstack1, 3, 30, false)) {
|
|
return null;
|
|
}
|
|
} else if (!this.a(itemstack1, 3, 39, false)) {
|
|
return null;
|
|
}
|
|
|
|
if (itemstack1.count == 0) {
|
|
slot.set((ItemStack) null);
|
|
} else {
|
|
slot.e();
|
|
}
|
|
|
|
if (itemstack1.count == itemstack.count) {
|
|
return null;
|
|
}
|
|
|
|
slot.a(entityhuman, itemstack1);
|
|
}
|
|
|
|
return itemstack;
|
|
}
|
|
|
|
public void b(EntityHuman entityhuman) {
|
|
super.b(entityhuman);
|
|
this.merchant.b_((EntityHuman) null);
|
|
super.b(entityhuman);
|
|
if (!this.g.isStatic) {
|
|
ItemStack itemstack = this.f.splitWithoutUpdate(0);
|
|
|
|
if (itemstack != null) {
|
|
entityhuman.drop(itemstack);
|
|
}
|
|
|
|
itemstack = this.f.splitWithoutUpdate(1);
|
|
if (itemstack != null) {
|
|
entityhuman.drop(itemstack);
|
|
}
|
|
}
|
|
}
|
|
}
|