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cc6fd371b2
Fixes #6357 Closes #6508 Closes #6358
33 Zeilen
1.4 KiB
Diff
33 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 067a3990825dd17d2843a5f8d215d19dcaac6806..30357dd7b527c40f9aa42a5873ad21c46d3c2311 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2253,6 +2253,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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connection.send(new net.minecraft.network.protocol.game.ClientboundOpenBookPacket(net.minecraft.world.InteractionHand.MAIN_HAND));
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connection.send(new net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket(0, stateId, slot, inventory.getSelected()));
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}
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+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
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+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getAttackStrengthScale(adjustTicks);
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+ }
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+
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+ @Override
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+ public void resetCooldown() {
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+ getHandle().resetAttackStrengthTicker();
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+ }
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// Paper end
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// Spigot start
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