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Paper/patches/server/0508-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
Kezz 397349e0aa
Adventure 4.9.1 (#6634)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-09-23 14:07:44 -07:00

40 Zeilen
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 86d060691405401fe8ae8ae8ef59322ee841b196..1b13c67441c46208a9b2adde5ca109f90bbb92e2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1707,6 +1707,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 3ceff62c394a456932e93e5a21ec7697ab6881f4..1365ecf96870661902be5ea73de793c1fda87570 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -244,11 +244,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
Location previousLocation = this.getSpawnLocation();
- world.levelData.setSpawn(new BlockPos(x, y, z), angle);
+ world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use WorldServer#setSpawn
+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- this.server.getPluginManager().callEvent(event);
+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {