Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 12:30:06 +01:00
90ac03522a
This reverts commit d6e3dff7d8
.
331 Zeilen
17 KiB
Diff
331 Zeilen
17 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityEnderDragon.java 2014-11-28 17:43:43.081707435 +0000
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+++ src/main/java/net/minecraft/server/EntityEnderDragon.java 2014-11-28 17:38:21.000000000 +0000
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@@ -5,6 +5,17 @@
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import java.util.Iterator;
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import java.util.List;
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+// CraftBukkit start
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+import org.bukkit.block.BlockState;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.util.BlockStateListPopulator;
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+import org.bukkit.event.entity.EntityCreatePortalEvent;
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+import org.bukkit.event.entity.EntityExplodeEvent;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+import org.bukkit.event.entity.EntityTargetEvent;
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+import org.bukkit.Bukkit;
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+// CraftBukkit end
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+
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public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
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public double a;
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@@ -27,6 +38,7 @@
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private Entity by;
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public int bw;
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public EntityEnderCrystal bx;
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+ private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
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public EntityEnderDragon(World world) {
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super(world);
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@@ -120,21 +132,21 @@
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if (this.world.isStatic) {
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if (this.ba > 0) {
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- d3 = this.locX + (this.bb - this.locX) / (double) this.ba;
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- d0 = this.locY + (this.bc - this.locY) / (double) this.ba;
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- d1 = this.locZ + (this.bd - this.locZ) / (double) this.ba;
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- d2 = MathHelper.g(this.be - (double) this.yaw);
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- this.yaw = (float) ((double) this.yaw + d2 / (double) this.ba);
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+ d0 = this.locX + (this.bb - this.locX) / (double) this.ba;
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+ d1 = this.locY + (this.bc - this.locY) / (double) this.ba;
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+ d2 = this.locZ + (this.bd - this.locZ) / (double) this.ba;
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+ d3 = MathHelper.g(this.be - (double) this.yaw);
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+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.ba);
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this.pitch = (float) ((double) this.pitch + (this.bf - (double) this.pitch) / (double) this.ba);
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--this.ba;
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- this.setPosition(d3, d0, d1);
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+ this.setPosition(d0, d1, d2);
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this.setYawPitch(this.yaw, this.pitch);
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}
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} else {
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- d3 = this.a - this.locX;
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- d0 = this.b - this.locY;
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- d1 = this.c - this.locZ;
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- d2 = d3 * d3 + d0 * d0 + d1 * d1;
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+ d0 = this.a - this.locX;
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+ d1 = this.b - this.locY;
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+ d2 = this.c - this.locZ;
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+ d3 = d0 * d0 + d1 * d1 + d2 * d2;
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double d4;
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if (this.by != null) {
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@@ -155,16 +167,16 @@
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this.c += this.random.nextGaussian() * 2.0D;
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}
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- if (this.bu || d2 < 100.0D || d2 > 22500.0D || this.positionChanged || this.E) {
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+ if (this.bu || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.E) {
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this.cd();
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}
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- d0 /= (double) MathHelper.sqrt(d3 * d3 + d1 * d1);
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+ d1 /= (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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f3 = 0.6F;
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- d0 = MathHelper.a(d0, (double) (-f3), (double) f3);
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- this.motY += d0 * 0.10000000149011612D;
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+ d1 = MathHelper.a(d1, (double) (-f3), (double) f3);
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+ this.motY += d1 * 0.10000000149011612D;
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this.yaw = MathHelper.g(this.yaw);
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- double d8 = 180.0D - Math.atan2(d3, d1) * 180.0D / 3.1415927410125732D;
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+ double d8 = 180.0D - Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D;
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double d9 = MathHelper.g(d8 - (double) this.yaw);
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if (d9 > 50.0D) {
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@@ -290,12 +302,21 @@
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if (this.bx != null) {
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if (this.bx.dead) {
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if (!this.world.isStatic) {
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+ CraftEventFactory.entityDamage = this.bx; // CraftBukkit
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this.a(this.bl, DamageSource.explosion((Explosion) null), 10.0F);
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+ CraftEventFactory.entityDamage = null; // CraftBukkit
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}
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this.bx = null;
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} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
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- this.setHealth(this.getHealth() + 1.0F);
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+ // CraftBukkit start
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ this.setHealth((float) (this.getHealth() + event.getAmount()));
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -364,7 +385,19 @@
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}
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if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
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- this.by = (Entity) arraylist.get(this.random.nextInt(arraylist.size()));
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+ // CraftBukkit start
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+ Entity target = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
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+ EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ if (event.getTarget() == null) {
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+ this.by = null;
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+ } else {
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+ this.by = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
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+ }
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+ }
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+ // CraftBukkit end
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} else {
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boolean flag;
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@@ -399,6 +432,11 @@
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int j1 = MathHelper.floor(axisalignedbb.f);
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boolean flag = false;
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boolean flag1 = false;
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+
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+ // CraftBukkit start - Create a list to hold all the destroyed blocks
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+ List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
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+ org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
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+ // CraftBukkit end
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for (int k1 = i; k1 <= l; ++k1) {
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for (int l1 = j; l1 <= i1; ++l1) {
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@@ -407,7 +445,11 @@
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if (block.getMaterial() != Material.AIR) {
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if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK && this.world.getGameRules().getBoolean("mobGriefing")) {
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- flag1 = this.world.setAir(new BlockPosition(k1, l1, i2)) || flag1;
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+ // CraftBukkit start - Add blocks to list rather than destroying them
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+ // flag1 = this.world.setAir(new BlockPosition(k1, l1, i2)) || flag1;
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+ flag1 = true;
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+ destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
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+ // CraftBukkit end
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} else {
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flag = true;
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}
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@@ -417,6 +459,40 @@
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}
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if (flag1) {
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+ // CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks
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+ org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
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+ EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
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+ Bukkit.getPluginManager().callEvent(event);
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+ if (event.isCancelled()) {
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+ // This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
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+ // We should consider adding an event extension for it, or perhaps returning true if the event is cancelled.
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+ return flag;
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+ } else if (event.getYield() == 0F) {
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+ // Yield zero ==> no drops
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+ for (org.bukkit.block.Block block : event.blockList()) {
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+ this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
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+ }
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+ } else {
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+ for (org.bukkit.block.Block block : event.blockList()) {
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+ org.bukkit.Material blockId = block.getType();
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+ if (blockId == org.bukkit.Material.AIR) {
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+ continue;
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+ }
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+
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+ int blockX = block.getX();
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+ int blockY = block.getY();
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+ int blockZ = block.getZ();
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+
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+ Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
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+ if (nmsBlock.a(explosionSource)) {
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+ nmsBlock.dropNaturally(this.world, new BlockPosition(blockX, blockY, blockZ), nmsBlock.fromLegacyData(block.getData()), event.getYield(), 0);
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+ }
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+ nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);
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+
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+ this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
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+ }
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+ }
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+ // CraftBukkit end
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double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
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double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
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double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();
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@@ -464,6 +540,7 @@
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}
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protected void aY() {
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+ if (this.dead) return; // CraftBukkit - can't kill what's already dead
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++this.bw;
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if (this.bw >= 180 && this.bw <= 200) {
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float f = (this.random.nextFloat() - 0.5F) * 8.0F;
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@@ -478,7 +555,7 @@
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if (!this.world.isStatic) {
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if (this.bw > 150 && this.bw % 5 == 0 && this.world.getGameRules().getBoolean("doMobLoot")) {
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- i = 1000;
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+ i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
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while (i > 0) {
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j = EntityExperienceOrb.getOrbValue(i);
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@@ -488,14 +565,30 @@
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}
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if (this.bw == 1) {
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- this.world.a(1018, new BlockPosition(this), 0);
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+ // CraftBukkit start - Use relative location for far away sounds
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+ // this.world.a(1018, new BlockPosition(this), 0);
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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+ for (EntityPlayer player : (List<EntityPlayer>) this.world.players) {
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+ double deltaX = this.locX - player.locX;
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+ double deltaZ = this.locZ - player.locZ;
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+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ if (distanceSquared > viewDistance * viewDistance) {
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+ double deltaLength = Math.sqrt(distanceSquared);
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+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
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+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
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+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
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+ } else {
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+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
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+ }
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+ }
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+ // CraftBukkit end
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}
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}
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this.move(0.0D, 0.10000000149011612D, 0.0D);
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this.aG = this.yaw += 20.0F;
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if (this.bw == 200 && !this.world.isStatic) {
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- i = 2000;
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+ i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience
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while (i > 0) {
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j = EntityExperienceOrb.getOrbValue(i);
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@@ -513,6 +606,9 @@
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boolean flag = true;
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double d0 = 12.25D;
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double d1 = 6.25D;
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+
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+ // CraftBukkit start - Replace any "this.world" in the following with just "world"!
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+ BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());
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for (int i = -1; i <= 32; ++i) {
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for (int j = -4; j <= 4; ++j) {
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@@ -524,31 +620,51 @@
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if (i < 0) {
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if (d2 <= 6.25D) {
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- this.world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
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}
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} else if (i > 0) {
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- this.world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
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+ world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
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} else if (d2 > 6.25D) {
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- this.world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
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} else {
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- this.world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
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+ world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
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}
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}
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}
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}
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}
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- this.world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
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- this.world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
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BlockPosition blockposition2 = blockposition.up(2);
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- this.world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
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- this.world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
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- this.world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
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- this.world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
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- this.world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
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- this.world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
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- this.world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());
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+ world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
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+ world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
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+ world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
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+ world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
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+ world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
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+ world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());
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+
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+ EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ for (BlockState state : event.getBlocks()) {
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+ state.update(true);
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+ }
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+ } else {
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+ for (BlockState state : event.getBlocks()) {
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+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, new BlockPosition(state.getX(), state.getY(), state.getZ()));
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+ for (Iterator it = this.world.players.iterator(); it.hasNext();) {
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+ EntityHuman entity = (EntityHuman) it.next();
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+ if (entity instanceof EntityPlayer) {
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+ ((EntityPlayer) entity).playerConnection.sendPacket(packet);
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+ }
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+ }
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+ }
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+ }
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+ // CraftBukkit end
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}
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protected void D() {}
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@@ -576,4 +692,12 @@
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protected float bA() {
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return 5.0F;
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}
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+
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+ // CraftBukkit start
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+ public int getExpReward() {
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+ // This value is equal to the amount of experience dropped while falling from the sky (10 * 1000)
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+ // plus what is dropped when the dragon hits the ground (2000)
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+ return 12000;
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+ }
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+ // CraftBukkit end
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}
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