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https://github.com/PaperMC/Paper.git
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dcebe229b5
--- work/Bukkit Submodule work/Bukkit 1627782b..67e91ef7: > Fix some incorrectly handled JavaDoc > SPIGOT-4478: Update PlayerLoginEvent docs > Add API to manipulate boss bar of entities and those created by commands --- work/CraftBukkit Submodule work/CraftBukkit ca22de36..3a911828: > SPIGOT-4477: Arrows only firing direction of boat > SPIGOT-4478: NPE during PlayerLoginEvent recipe manipulation > Add API to manipulate boss bar of entities and those created by commands --- work/Spigot Submodule work/Spigot 2474d93d..947a8e7f: > Rebuild patches
40 Zeilen
1.9 KiB
Diff
40 Zeilen
1.9 KiB
Diff
From e4c6cfba0a9d7a230136cd8c443ae90da6de020c Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Nov 2018 05:15:21 +0000
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Subject: [PATCH] Fix SpongeAbsortEvent handling
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Only process drops when the block is actually going to be removed
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diff --git a/src/main/java/net/minecraft/server/BlockSponge.java b/src/main/java/net/minecraft/server/BlockSponge.java
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index 987af9c3d..adb863eb5 100644
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--- a/src/main/java/net/minecraft/server/BlockSponge.java
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+++ b/src/main/java/net/minecraft/server/BlockSponge.java
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@@ -100,7 +100,11 @@ public class BlockSponge extends Block {
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Material material = iblockdata.getMaterial();
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if (material == Material.WATER_PLANT || material == Material.REPLACEABLE_WATER_PLANT) {
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- iblockdata.a(world, blockposition2, 0);
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+ // Paper start
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+ if (block.getHandle().getMaterial() == Material.AIR) {
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+ iblockdata.dropNaturally(world, blockposition2, 0);
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+ }
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+ // Paper end
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}
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world.setTypeAndData(blockposition2, block.getHandle(), block.getFlag());
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diff --git a/src/main/java/net/minecraft/server/IBlockData.java b/src/main/java/net/minecraft/server/IBlockData.java
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index 2d855aae6..bc345a2c3 100644
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--- a/src/main/java/net/minecraft/server/IBlockData.java
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+++ b/src/main/java/net/minecraft/server/IBlockData.java
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@@ -223,6 +223,7 @@ public interface IBlockData extends IBlockDataHolder<IBlockData> {
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this.getBlock().a(this, world, blockposition, entity);
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}
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+ default void dropNaturally(World world, BlockPosition blockPosition, int i) { a(world, blockPosition, i);} // Paper - OBFHELPER
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default void a(World world, BlockPosition blockposition, int i) {
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this.dropNaturally(world, blockposition, 1.0F, i);
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}
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--
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2.19.1
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