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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 11:30:06 +01:00
Paper/Spigot-Server-Patches/0539-Incremental-player-saving.patch
Jake Potrebic cb896d4710
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5643)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
146a7e4b SPIGOT-5345: Add automatic library support

CraftBukkit Changes:
b1064c69 Remove sisu annotation processor from jar
32e40866 SPIGOT-6189: Persistent data disappears when calling setFacingDirection on an item frame
d189f78b # 827: Trigger vanilla dimension advancements in non-main worlds
5bbb4a65 Add plumbing for automatic library support

Spigot Changes:
9fb885e8 Rebuild patches
2021-05-15 22:52:07 +00:00

96 Zeilen
5.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 9 Aug 2020 08:59:25 +0300
Subject: [PATCH] Incremental player saving
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index b67ba8f75e4a3358d7c2462918b85b0bf9b5a922..fdbd8b89bb8bf3b61f60b812b90483c98a3d5ccb 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -440,4 +440,15 @@ public class PaperConfig {
allowPistonDuplication = getBoolean("settings.unsupported-settings.allow-piston-duplication", config.getBoolean("settings.unsupported-settings.allow-tnt-duplication", false));
set("settings.unsupported-settings.allow-tnt-duplication", null);
}
+
+ public static int playerAutoSaveRate = -1;
+ public static int maxPlayerAutoSavePerTick = 10;
+ private static void playerAutoSaveRate() {
+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
+ // 10 should be safe for everyone unless you mass spamming player auto save
+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index c3635577b1796e6ca84709469ecf95c815fe53a5..bd6b9c7be8951393e7ba731f4d6a9486f0743be7 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1348,9 +1348,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
//if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
//MinecraftServer.LOGGER.debug("Autosave started"); // Paper
serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
+ // Paper start
+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
+ }
+ // Paper end
this.methodProfiler.enter("save");
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
- this.playerList.savePlayers();
+ if (playerSaveInterval > 0) { // Paper
+ this.playerList.savePlayers(playerSaveInterval); // Paper
}// Paper
// Paper start
for (WorldServer world : getWorlds()) {
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 8055172c806f285aa9a9e6de681d03b008fbf785..3908dc27a5cf127ab3c3630da47318da1bf4e3c9 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -176,6 +176,7 @@ import org.bukkit.inventory.MainHand;
public class EntityPlayer extends EntityHuman implements ICrafting {
private static final Logger LOGGER = LogManager.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper
public PlayerConnection playerConnection;
public NetworkManager networkManager; // Paper
public final MinecraftServer server;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 7f5311770f0a461f02039255fbbf1a48df4178f3..d3f3dc4ad2c758482b7a8d5c07caa526ce1e3424 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -563,6 +563,7 @@ public abstract class PlayerList {
protected void savePlayerFile(EntityPlayer entityplayer) {
if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
this.playerFileData.save(entityplayer);
ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
@@ -1222,10 +1223,21 @@ public abstract class PlayerList {
}
public void savePlayers() {
+ // Paper start - incremental player saving
+ savePlayers(null);
+ }
+ public void savePlayers(Integer interval) {
MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
- this.savePlayerFile((EntityPlayer) this.players.get(i));
+ EntityPlayer entityplayer = this.players.get(i);
+ if (interval == null || now - entityplayer.lastSave >= interval) {
+ this.savePlayerFile(entityplayer);
+ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
+ }
+ // Paper end
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
return null; }); // Paper - ensure main