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Paper/Spigot-Server-Patches/0484-Broadcast-join-message-to-console.patch

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From c1cf9dd2c6c5cee90fd8b460d721352f9d56a4b9 Mon Sep 17 00:00:00 2001
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 160476fa..7403be0b 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -186,9 +186,9 @@ public abstract class PlayerList {
joinMessage = playerJoinEvent.getJoinMessage();
if (joinMessage != null && joinMessage.length() > 0) {
- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
- server.getPlayerList().sendAll(new PacketPlayOutChat(line));
- }
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
+ // Paper end
}
// CraftBukkit end
--
2.25.1.windows.1