Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
4e958e229f
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
22 Zeilen
1008 B
Diff
22 Zeilen
1008 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
|
|
|
This fixes a lot of game state issues where packets were delayed for processing
|
|
due to 1.15's new queue but processed while dead.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
index cad21f17dba336bb201d46dce3c13964ccacf65e..5a7475c2ce72f1a77ae757ee5c77ab4983a150f7 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityHuman.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
@@ -950,7 +950,7 @@ public abstract class EntityHuman extends EntityLiving {
|
|
|
|
@Override
|
|
protected boolean isFrozen() {
|
|
- return super.isFrozen() || this.isSleeping();
|
|
+ return super.isFrozen() || this.isSleeping() || dead || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
|
}
|
|
|
|
@Override
|