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Paper/patches/server/0660-Add-option-to-fix-items-merging-through-walls.patch
Spottedleaf 41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00

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1.6 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index b491186d66609046016370e56b96e2c09e7d3a32..ae4b251e10babb07055d031ff48ac7dd5d4be4a0 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -247,6 +247,14 @@ public class ItemEntity extends Entity {
ItemEntity entityitem = (ItemEntity) iterator.next();
if (entityitem.isMergable()) {
+ // Paper Start - Fix items merging through walls
+ if (this.level.paperConfig().fixes.fixItemsMergingThroughWalls) {
+ net.minecraft.world.level.ClipContext rayTrace = new net.minecraft.world.level.ClipContext(this.position(), entityitem.position(),
+ net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, this);
+ net.minecraft.world.phys.BlockHitResult rayTraceResult = level.clip(rayTrace);
+ if (rayTraceResult.getType() == net.minecraft.world.phys.HitResult.Type.BLOCK) continue;
+ }
+ // Paper End
this.tryToMerge(entityitem);
if (this.isRemoved()) {
break;