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Paper/patches/server/0900-Add-player-idle-duration-API.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

31 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sat, 14 Oct 2023 03:11:11 +0200
Subject: [PATCH] Add player idle duration API
Implements API for getting and resetting a player's idle duration.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index d5757fa3d4254535448eb040593c8c23995b7bc9..141b79346d6826a5fcea04f2d65506448cbed254 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3418,6 +3418,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start
+ @Override
+ public Duration getIdleDuration() {
+ return Duration.ofMillis(net.minecraft.Util.getMillis() - this.getHandle().getLastActionTime());
+ }
+
+ @Override
+ public void resetIdleDuration() {
+ this.getHandle().resetLastActionTime();
+ }
+ // Paper end
+
public Player.Spigot spigot()
{
return this.spigot;