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Paper/patches/server/0866-Don-t-tab-complete-namespaced-commands-if-send-names.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

29 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: EpicPlayerA10 <adasko.lesiak@gmail.com>
Date: Sun, 18 Jun 2023 12:38:24 +0200
Subject: [PATCH] Don't tab-complete namespaced commands if send-namespaced is
false
Tab-complete packet is supposed to tab-complete args for commands, but
it also can suggest commands like in version 1.12.2 or lower.
This patch prevents server from sending namespaced commands when player
requests tab-complete only commands.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index e1cae30864f033d32c8e7c3e6e4e4af92d74f2b0..48c1327d7226fdbb34ef0cc9e6516aaf94e6781c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -820,6 +820,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
+ // Paper start - Don't tab-complete namespaced commands if send-namespaced is false
+ if (!org.spigotmc.SpigotConfig.sendNamespaced && suggestions.getRange().getStart() <= 1) {
+ suggestions.getList().removeIf(suggestion -> suggestion.getText().contains(":"));
+ }
+ // Paper end - Don't tab-complete namespaced commands if send-namespaced is false
// Paper start - Brigadier API
com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getCraftPlayer(), suggestions, packet.getCommand());
suggestEvent.setCancelled(suggestions.isEmpty());