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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0814-Prevent-causing-expired-keys-from-impacting-new-join.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

62 Zeilen
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 3 Apr 2023 08:55:52 +0100
Subject: [PATCH] Prevent causing expired keys from impacting new joins
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
index 68c062cbaa030d62d97c9c003651f8fc17a00a6b..6247a21c9c391abf1f6db3482c659593e4f29355 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
@@ -113,7 +113,15 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
}),
INITIALIZE_CHAT(
(serialized, buf) -> serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read),
- (buf, entry) -> buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write)
+ // Paper start - Prevent causing expired keys from impacting new joins
+ (buf, entry) -> {
+ RemoteChatSession.Data chatSession = entry.chatSession;
+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
+ chatSession = null;
+ }
+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
+ }
+ // Paper end - Prevent causing expired keys from impacting new joins
),
UPDATE_GAME_MODE((serialized, buf) -> serialized.gameMode = GameType.byId(buf.readVarInt()), (buf, entry) -> buf.writeVarInt(entry.gameMode().getId())),
UPDATE_LISTED((serialized, buf) -> serialized.listed = buf.readBoolean(), (buf, entry) -> buf.writeBoolean(entry.listed())),
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 941d45f0a4a50a8ad1d085cb04221c7a77370408..5f20090c35cfd83e54ce139bfe49ae70ddd16582 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -295,6 +295,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private int knownMovePacketCount;
@Nullable
private RemoteChatSession chatSession;
+ private boolean hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
private SignedMessageChain.Decoder signedMessageDecoder;
private final LastSeenMessagesValidator lastSeenMessages = new LastSeenMessagesValidator(20);
private final MessageSignatureCache messageSignatureCache = MessageSignatureCache.createDefault();
@@ -402,6 +403,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.disconnect((Component) Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}
+ // Paper start - Prevent causing expired keys from impacting new joins
+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
+ hasLoggedExpiry = true;
+ }
+ // Paper end - Prevent causing expired keys from impacting new joins
+
}
private int getMaximumFlyingTicks(Entity vehicle) {
@@ -3436,6 +3444,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private void resetPlayerChatState(RemoteChatSession session) {
this.chatSession = session;
+ this.hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
this.chatMessageChain.append(() -> {
this.player.setChatSession(session);