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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 11:30:06 +01:00
ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes:d3ed1516
Fix dangerously threaded beacons217a293d
Don't relocate joptsimple to allow --help to work.1be05a21
Prepare for imminent Java 12 releasea49270b2
Mappings Update5259d80c
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
27 Zeilen
1.5 KiB
Diff
27 Zeilen
1.5 KiB
Diff
From e691c3a54819fb82ea763ee65bc67736ce990965 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Jun 2018 22:47:26 -0400
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Subject: [PATCH] WitchReadyPotionEvent
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diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
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index 62f99fc3b..feedfc9d9 100644
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--- a/src/main/java/net/minecraft/server/EntityWitch.java
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+++ b/src/main/java/net/minecraft/server/EntityWitch.java
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@@ -100,7 +100,11 @@ public class EntityWitch extends EntityMonster implements IRangedEntity {
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}
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if (potionregistry != null) {
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- this.setSlot(EnumItemSlot.MAINHAND, PotionUtil.a(new ItemStack(Items.POTION), potionregistry));
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+ // Paper start
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+ ItemStack potion = PotionUtil.a(new ItemStack(Items.POTION), potionregistry);
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+ org.bukkit.inventory.ItemStack bukkitStack = com.destroystokyo.paper.event.entity.WitchReadyPotionEvent.process((org.bukkit.entity.Witch) this.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
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+ this.setSlot(EnumItemSlot.MAINHAND, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(bukkitStack));
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+ // Paper end
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this.bC = this.getItemInMainHand().k();
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this.a(true);
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this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_WITCH_DRINK, this.bV(), 1.0F, 0.8F + this.random.nextFloat() * 0.4F);
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--
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2.21.0
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