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Paper/patches/server/0683-Fix-NBT-pieces-overriding-a-block-entity-during-worl.patch
2024-10-27 18:39:30 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: etil2jz <blanchot.arthur@protonmail.ch>
Date: Sat, 2 Apr 2022 23:29:24 +0200
Subject: [PATCH] Fix NBT pieces overriding a block entity during worldgen
deadlock
By checking if the world passed into StructureTemplate's placeInWorld
is not a WorldGenRegion, we can bypass the deadlock entirely.
See https://bugs.mojang.com/browse/MC-246262
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
index b120949667ae0169a667b329b3cabbd79a0a5bda..734f511d197bc6bf2b02588069eb02c0224781f5 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
@@ -303,7 +303,11 @@ public class StructureTemplate {
if (definedstructure_blockinfo.nbt != null) {
tileentity = world.getBlockEntity(blockposition2);
- Clearable.tryClear(tileentity);
+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
+ Clearable.tryClear(tileentity);
+ }
+ // Paper end - Fix NBT pieces overriding a block entity during worldgen deadlock
world.setBlock(blockposition2, Blocks.BARRIER.defaultBlockState(), 20);
}
// CraftBukkit start
@@ -430,7 +434,11 @@ public class StructureTemplate {
if (pair1.getSecond() != null) {
tileentity = world.getBlockEntity(blockposition6);
if (tileentity != null) {
- tileentity.setChanged();
+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
+ tileentity.setChanged();
+ }
+ // Paper end - Fix NBT pieces overriding a block entity during worldgen deadlock
}
}
}