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0383 was merged into async chunk io patch. 0316 might still be needed but its unlikely.
23 Zeilen
1.2 KiB
Diff
23 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 25 Sep 2018 06:53:43 +0200
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Subject: [PATCH] Avoid dimension id collisions
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getDimensionId() returns the dimension id - 1. So without this patch
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we would reuse an existing dimension id, if some other dimension was
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unloaded before.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 011d0927da7a2a67dcd6d75e3af07d38f30acf81..3c43f318c4cff914128e2f7060516ce7ebb6e1c9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1002,7 +1002,7 @@ public final class CraftServer implements Server {
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boolean used = false;
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do {
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for (WorldServer server : console.getWorlds()) {
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- used = server.getWorldProvider().getDimensionManager().getDimensionID() == dimension;
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+ used = server.getWorldProvider().getDimensionManager().getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1
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if (used) {
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dimension++;
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break;
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