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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/Spigot-Server-Patches/0032-Add-player-view-distance-API.patch
Aikar 4bb44d2fcb
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c23d391f Update documentation of BlockPhysicsEvent
14fcd896 SPIGOT-4258: Add Player.updateCommands method

CraftBukkit Changes:
15da7067 SPIGOT-4258: Add Player.updateCommands method

Spigot Changes:
2b0e71c7 Rebuild patches
2018-08-12 02:08:09 -04:00

229 Zeilen
9.1 KiB
Diff

From 45c7985fc49421f76238abbef111ffa5997b7270 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 14:35:27 -0600
Subject: [PATCH] Add player view distance API
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 2dc70ffbf0..b66df45bde 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -72,6 +72,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public boolean f;
public int ping;
public boolean viewingCredits;
+ // Paper start - Player view distance API
+ private int viewDistance = -1;
+ public int getViewDistance() {
+ return viewDistance == -1 ? ((WorldServer) world).getPlayerChunkMap().getViewDistance() : viewDistance;
+ }
+ public void setViewDistance(int viewDistance) {
+ this.viewDistance = viewDistance;
+ }
+ // Paper end
// CraftBukkit start
public String displayName;
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index d975c2ccf1..6ece565c51 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -35,7 +35,7 @@ public class PlayerChunkMap {
private final List<PlayerChunk> g = Lists.newLinkedList();
private final List<PlayerChunk> h = Lists.newLinkedList();
private final List<PlayerChunk> i = Lists.newArrayList();
- private int j;
+ private int j;public int getViewDistance() { return j; } // Paper OBFHELPER
private long k;
private boolean l = true;
private boolean m = true;
@@ -265,8 +265,11 @@ public class PlayerChunkMap {
// CraftBukkit start - Load nearby chunks first
List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
- for (int k = i - this.j; k <= i + this.j; ++k) {
- for (int l = j - this.j; l <= j + this.j; ++l) {
+ // Paper start - Player view distance API
+ int viewDistance = entityplayer.getViewDistance();
+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
+ // Paper end
chunkList.add(new ChunkCoordIntPair(k, l));
}
}
@@ -285,8 +288,11 @@ public class PlayerChunkMap {
int i = (int) entityplayer.d >> 4;
int j = (int) entityplayer.e >> 4;
- for (int k = i - this.j; k <= i + this.j; ++k) {
- for (int l = j - this.j; l <= j + this.j; ++l) {
+ // Paper start - Player view distance API
+ int viewDistance = entityplayer.getViewDistance();
+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
+ // Paper end
PlayerChunk playerchunk = this.getChunk(k, l);
if (playerchunk != null) {
@@ -316,7 +322,9 @@ public class PlayerChunkMap {
if (d2 >= 64.0D) {
int k = (int) entityplayer.d >> 4;
int l = (int) entityplayer.e >> 4;
- int i1 = this.j;
+ final int viewDistance = entityplayer.getViewDistance(); // Paper - Player view distance API
+ int i1 = Math.max(getViewDistance(), viewDistance); // Paper - Player view distance API
+
int j1 = i - k;
int k1 = j - l;
@@ -325,7 +333,7 @@ public class PlayerChunkMap {
if (j1 != 0 || k1 != 0) {
for (int l1 = i - i1; l1 <= i + i1; ++l1) {
for (int i2 = j - i1; i2 <= j + i1; ++i2) {
- if (!this.a(l1, i2, k, l, i1)) {
+ if (!this.a(l1, i2, k, l, viewDistance)) { // Paper - Player view distance API
// this.c(l1, i2).a(entityplayer);
chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
}
@@ -360,6 +368,8 @@ public class PlayerChunkMap {
return playerchunk != null && playerchunk.d(entityplayer) && playerchunk.e();
}
+ public final void setViewDistanceForAll(int viewDistance) { this.a(viewDistance); } // Paper - OBFHELPER
+ // Paper start - Separate into two methods
public void a(int i) {
i = MathHelper.clamp(i, 3, 32);
if (i != this.j) {
@@ -369,36 +379,55 @@ public class PlayerChunkMap {
while (iterator.hasNext()) {
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
- int k = (int) entityplayer.locX >> 4;
- int l = (int) entityplayer.locZ >> 4;
- int i1;
- int j1;
-
- if (j > 0) {
- for (i1 = k - i; i1 <= k + i; ++i1) {
- for (j1 = l - i; j1 <= l + i; ++j1) {
- PlayerChunk playerchunk = this.c(i1, j1);
-
- if (!playerchunk.d(entityplayer)) {
- playerchunk.a(entityplayer);
- }
+ this.setViewDistance(entityplayer, i, false); // Paper - Split, don't mark sort pending, we'll handle it after
+ }
+
+ this.j = i;
+ this.e();
+ }
+ }
+
+ public void setViewDistance(EntityPlayer entityplayer, int i) {
+ this.setViewDistance(entityplayer, i, true); // Mark sort pending by default so we don't have to remember to do so all the time
+ }
+
+ // Copied from above with minor changes
+ public void setViewDistance(EntityPlayer entityplayer, int i, boolean markSort) {
+ i = MathHelper.clamp(i, 3, 32);
+ int oldViewDistance = entityplayer.getViewDistance();
+ if (i != oldViewDistance) {
+ int j = i - oldViewDistance;
+
+ int k = (int) entityplayer.locX >> 4;
+ int l = (int) entityplayer.locZ >> 4;
+ int i1;
+ int j1;
+
+ if (j > 0) {
+ for (i1 = k - i; i1 <= k + i; ++i1) {
+ for (j1 = l - i; j1 <= l + i; ++j1) {
+ PlayerChunk playerchunk = this.c(i1, j1);
+
+ if (!playerchunk.d(entityplayer)) {
+ playerchunk.a(entityplayer);
}
}
- } else {
- for (i1 = k - this.j; i1 <= k + this.j; ++i1) {
- for (j1 = l - this.j; j1 <= l + this.j; ++j1) {
- if (!this.a(i1, j1, k, l, i)) {
- this.c(i1, j1).b(entityplayer);
- }
+ }
+ } else {
+ for (i1 = k - oldViewDistance; i1 <= k + oldViewDistance; ++i1) {
+ for (j1 = l - oldViewDistance; j1 <= l + oldViewDistance; ++j1) {
+ if (!this.a(i1, j1, k, l, i)) {
+ this.c(i1, j1).b(entityplayer);
}
}
}
+ if (markSort) {
+ this.e();
+ }
}
-
- this.j = i;
- this.e();
}
}
+ // Paper end
private void e() {
this.l = true;
@@ -477,4 +506,29 @@ public class PlayerChunkMap {
}
}
// CraftBukkit end
+
+ // Paper start - Player view distance API
+ public void updateViewDistance(EntityPlayer player, int distanceIn) {
+ final int oldViewDistance = player.getViewDistance();
+
+ // This represents the view distance that we will set on the player
+ // It can exist as a negative value
+ int playerViewDistance = MathHelper.clamp(distanceIn, 3, 32);
+
+ // This value is the one we actually use to update the chunk map
+ // We don't ever want this to be a negative
+ int toSet = playerViewDistance;
+
+ if (distanceIn < 0) {
+ playerViewDistance = -1;
+ toSet = world.getPlayerChunkMap().getViewDistance();
+ }
+
+ if (toSet != oldViewDistance) {
+ // Order matters
+ this.setViewDistance(player, toSet);
+ player.setViewDistance(playerViewDistance);
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 15023a4563..43b27ea7c2 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1641,6 +1641,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public boolean getAffectsSpawning() {
return this.getHandle().affectsSpawning;
}
+
+ @Override
+ public int getViewDistance() {
+ return getHandle().getViewDistance();
+ }
+
+ @Override
+ public void setViewDistance(int viewDistance) {
+ ((WorldServer) getHandle().world).getPlayerChunkMap().updateViewDistance(getHandle(), viewDistance);
+ }
// Paper end
@Override
--
2.18.0