3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0394-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch
Aikar a054aa6f02
Properly remove Entities from current chunk
We store a reference to the chunk the entity is currently in, so use it
to more accurately unregister it in chunkCheck

Should maybe fix some entity loss issues.
2020-05-10 05:52:31 -04:00

47 Zeilen
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index d6cb21e3c3d1ccfd27f684a701bf7f74648634f8..b5b8fdcab1c84b52d56ed67bbded745763915ff7 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -814,12 +814,13 @@ public class WorldServer extends World {
} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.worldData.setSpawn(BlockPosition.ZERO.up());
} else {
- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
- List<BiomeBase> list = worldchunkmanager.a();
- Random random = new Random(this.getSeed());
- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
-
+// Paper start - moved down
+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+// List<BiomeBase> list = worldchunkmanager.a();
+// Random random = new Random(this.getSeed());
+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+// Paper end
// CraftBukkit start
if (this.generator != null) {
Random rand = new Random(this.getSeed());
@@ -836,6 +837,13 @@ public class WorldServer extends World {
}
// CraftBukkit end
+ // Paper start - this is useless if craftbukkit returns early
+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+ List<BiomeBase> list = worldchunkmanager.a();
+ Random random = new Random(this.getSeed());
+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper end
if (blockposition == null) {
WorldServer.LOGGER.warn("Unable to find spawn biome");
}